Cleanup spacing.

This commit is contained in:
Steve Checkoway
2006-02-21 11:01:29 +00:00
parent 2398398018
commit cacb193780
+6 -6
View File
@@ -60,15 +60,15 @@ public:
Song* pSong; // don't filter if NULL
RString sSongGroup; // don't filter if empty
Difficulty baseDifficulty; // don't filter if DIFFICULTY_INVALID
bool bNoDifficult; // if true, CourseDifficulty doesn't affect this entry
bool bNoDifficult; // if true, CourseDifficulty doesn't affect this entry
int iLowMeter; // don't filter if -1
int iHighMeter; // don't filter if -1
SongSort songSort; // sort by this after filtering
int iChooseIndex; //
SongSort songSort; // sort by this after filtering
int iChooseIndex; //
RString sModifiers; // set player and song options using these
AttackArray attacks; // timed sModifiers
AttackArray attacks; // timed sModifiers
float fGainSeconds; // time gained back at the beginning of the song. LifeMeterTime only.
CourseEntry()
@@ -119,8 +119,8 @@ public:
bool m_bRepeat; // repeat after last song? "Endless"
bool m_bShuffle; // play the songs in a random order
int m_iLives; // -1 means use bar life meter
int m_iCustomMeter[NUM_Difficulty]; // -1 = no meter specified
int m_iLives; // -1 means use bar life meter
int m_iCustomMeter[NUM_Difficulty]; // -1 = no meter specified
bool m_bSortByMeter;
vector<CourseEntry> m_vEntries;