fix note skin data not always being loaded
This commit is contained in:
@@ -139,6 +139,8 @@ void ResetGame()
|
|||||||
PREFSMAN->ReadGamePrefsFromDisk();
|
PREFSMAN->ReadGamePrefsFromDisk();
|
||||||
INPUTMAPPER->ReadMappingsFromDisk();
|
INPUTMAPPER->ReadMappingsFromDisk();
|
||||||
|
|
||||||
|
NOTESKIN->RefreshNoteSkinData( GAMESTATE->m_CurGame );
|
||||||
|
|
||||||
/*
|
/*
|
||||||
GameState::Reset() will switch the NoteSkin
|
GameState::Reset() will switch the NoteSkin
|
||||||
for( int p=0; p<NUM_PLAYERS; p++ )
|
for( int p=0; p<NUM_PLAYERS; p++ )
|
||||||
|
|||||||
Reference in New Issue
Block a user