fix note skin data not always being loaded
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@@ -139,6 +139,8 @@ void ResetGame()
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PREFSMAN->ReadGamePrefsFromDisk();
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INPUTMAPPER->ReadMappingsFromDisk();
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NOTESKIN->RefreshNoteSkinData( GAMESTATE->m_CurGame );
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/*
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GameState::Reset() will switch the NoteSkin
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for( int p=0; p<NUM_PLAYERS; p++ )
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