Fix warning.
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@@ -549,7 +549,7 @@ bool BMSLoader::LoadFromDir( CString sDir, Song &out )
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sWavID.MakeUpper(); // HACK: undo the MakeLower()
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out.m_vsKeysoundFile.push_back( value_data );
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mapWavIdToKeysoundIndex[ sWavID ] = out.m_vsKeysoundFile.size()-1;
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LOG->Trace( "Inserting keysound index %u '%s'", out.m_vsKeysoundFile.size()-1, sWavID.c_str() );
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LOG->Trace( "Inserting keysound index %lu '%s'", out.m_vsKeysoundFile.size()-1, sWavID.c_str() );
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}
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else if( value_name.size() == 6 && value_name[0] == '#'
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&& IsAnInt( value_name.substr(1,3) )
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@@ -681,7 +681,7 @@ void SetupExtensions()
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/* The minimum GL_MAX_PIXEL_MAP_TABLE is 32; if it's not at least 256,
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* we can't fit a palette in it, so we can't send paletted data as input
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* for a non-paletted texture. */
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LOG->Info( "GL_MAX_PIXEL_MAP_TABLE is only %i", iMaxTableSize );
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LOG->Info( "GL_MAX_PIXEL_MAP_TABLE is only %d", int(iMaxTableSize) );
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g_bColorIndexTableWorks = false;
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}
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else
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