MouseTest theme covered.

This commit is contained in:
Jason Felds
2013-07-01 21:41:29 -04:00
parent c31d1f1c9d
commit ca1b8cb942
4 changed files with 74 additions and 24 deletions
@@ -1,3 +1,8 @@
return Def.Quad{
InitCommand=cmd(Center;FullScreen;diffuse,HSV(192,1,0.8);diffusebottomedge,HSV(192,0.625,0.25));
InitCommand=function(self)
self:Center();
self:FullScreen();
self:diffuse(HSV(192,1,0.8));
self:diffusebottomedge(HSV(192,0.625,0.25));
end;
};
@@ -1,6 +1,9 @@
local t = Def.ActorFrame{
LoadActor(THEME:GetPathG("_click","target"))..{
InitCommand=cmd(diffusealpha,0;Real);
InitCommand=function(self)
self:diffusealpha(0);
self:Real();
end;
LeftClickMessageCommand=function(self)
MESSAGEMAN:Broadcast("MouseInput", { Input = "Left" });
end;
@@ -31,7 +34,11 @@ local t = Def.ActorFrame{
};
LoadFont("common normal")..{
Name="Coords";
InitCommand=cmd(shadowlength,1;zoom,0.5;align,0,1);
InitCommand=function(self)
self:shadowlength(1);
self:zoom(0.5);
self:align(0, 1);
end;
MouseInputMessageCommand=function(self,param)
local cX = INPUTFILTER:GetMouseX()
local cY = INPUTFILTER:GetMouseY()
@@ -3,7 +3,11 @@ local t = Def.ActorFrame{};
local mou = Def.ActorFrame{
LoadFont("common normal")..{
Name="Coords";
InitCommand=cmd(align,0,0;x,SCREEN_LEFT+8;y,SCREEN_BOTTOM-48);
InitCommand=function(self)
self:align(0, 0);
self:x(SCREEN_LEFT + 8);
self:y(SCREEN_BOTTOM - 48);
end;
};
};
local function UpdateMouse(self)
@@ -13,19 +17,33 @@ local function UpdateMouse(self)
local text = "[Mouse] X: ".. mouseX .." Y: ".. mouseY;
coords:settext(text)
end
mou.InitCommand=cmd(SetUpdateFunction,UpdateMouse);
mou.InitCommand=function(self)
self:SetUpdateFunction();
UpdateMouse();
end;
t[#t+1] = mou;
t[#t+1] = Def.ActorFrame{
LoadFont("Common normal")..{
Name="Title";
Text=THEME:GetString("MouseTest","Title");
InitCommand=cmd(CenterX;y,SCREEN_TOP+28;diffuse,color("#333333"));
InitCommand=function(self)
self:CenterX();
self:y(SCREEN_TOP + 28);
self:diffuse(color("#333333"));
end;
};
LoadFont("Common normal")..{
Name="Instructions";
Text=THEME:GetString("MouseTest","Instructions");
InitCommand=cmd(x,SCREEN_LEFT+12;align,0,0;y,SCREEN_TOP+42;diffuse,color("#333333");zoom,16/24;wrapwidthpixels,SCREEN_WIDTH*1.5);
InitCommand=function(self)
self:x(SCREEN_LEFT + 12);
self:align(0, 0);
self:y(SCREEN_TOP + 42);
self:diffuse(color("#333333"));
self:zoom(2 / 3);
self:wrapwidthpixels(SCREEN_WIDTH * 1.5);
end;
};
};
@@ -12,30 +12,50 @@ local itemColors = {
};
local t = Def.ActorFrame{
--[[
Def.Actor{
Name="TitleMenuController";
GainFocusCommand=function(self)
MESSAGEMAN:Broadcast("TitleChange",{NewColor=itemColors[index+1]});
end;
};
]]
LoadFont("Common Normal")..{
Text=Screen.String(text);
InitCommand=cmd(diffuse,color("1,1,1,1"));
DisabledCommand=cmd(diffuse,color("0.5,0.5,0.5,0.85"));
--GainFocusCommand=cmd(stoptweening;linear,0.25;diffuse,itemColors[index+1]);
GainFocusCommand=cmd(stoptweening;linear,0.25;diffuse,color("1,0.2,0.2,1"));
LoseFocusCommand=cmd(stoptweening;linear,0.25;diffuse,color("1,1,1,1"));
InitCommand=function(self)
self:diffuse(color("1,1,1,1"));
end;
DisabledCommand=function(self)
self:diffuse(color("0.5,0.5,0.5,0.85"));
end;
GainFocusCommand=function(self)
self:stoptweening();
self:linear(0.25);
self:diffuse(color("1,0.2,0.2,1"));
end;
LoseFocusCommand=function(self)
self:stoptweening();
self:linear(0.25);
self:diffuse(color("1,1,1,1"));
end;
};
--[[ begin triangle ]]
Def.Quad{
InitCommand=cmd(x,-SCREEN_WIDTH*0.105;zoomto,8,24;zwrite,true;blend,'BlendMode_NoEffect');
InitCommand=function(self)
self:x(-SCREEN_WIDTH * 0.105);
self:zoomto(8, 24);
self:zwrite(true);
self:blend('BlendMode_NoEffect');
end;
};
Def.Quad{
InitCommand=cmd(x,-SCREEN_WIDTH*0.1;zoomto,12,12;rotationz,45;diffuselowerleft,color("0,0,0,0");ztest,true);
GainFocusCommand=cmd(stoptweening;visible,true);
LoseFocusCommand=cmd(stoptweening;visible,false);
InitCommand=function(self)
self:x(-SCREEN_WIDTH * 0.1);
self:zoomto(12, 12);
self:rotationz(45);
self:diffuselowerleft(color("0,0,0,0"));
self:ztest(true);
end;
GainFocusCommand=function(self)
self:stoptweening();
self:visible(true);
end;
LoseFocusCommand=function(self)
self:stoptweening();
self:visible(false);
end;
};
--[[ end triangle ]]
};