unneeded
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@@ -628,7 +628,6 @@ void RageDisplay_OGL::DrawTriangles( const RageVertex v[], int iNumVerts )
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{
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if( iNumVerts == 0 )
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return;
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ASSERT( iNumVerts >= 3 );
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ASSERT( (iNumVerts%3) == 0 );
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glMatrixMode( GL_PROJECTION );
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glLoadMatrixf( (const float*)GetProjection() );
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