fix backwards
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@@ -27,7 +27,7 @@ ScreenAttract::ScreenAttract( CString sName, bool bResetGameState ) : ScreenWith
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GAMESTATE->Reset();
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GAMESTATE->Reset();
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GAMESTATE->VisitAttractScreen( sName );
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GAMESTATE->VisitAttractScreen( sName );
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SOUNDMAN->SetPlayOnlyCriticalSounds( GAMESTATE->IsTimeToPlayAttractSounds() ); // mute attract sounds
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SOUNDMAN->SetPlayOnlyCriticalSounds( !GAMESTATE->IsTimeToPlayAttractSounds() ); // mute attract sounds
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}
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}
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