fix backwards
This commit is contained in:
@@ -27,7 +27,7 @@ ScreenAttract::ScreenAttract( CString sName, bool bResetGameState ) : ScreenWith
|
||||
GAMESTATE->Reset();
|
||||
|
||||
GAMESTATE->VisitAttractScreen( sName );
|
||||
SOUNDMAN->SetPlayOnlyCriticalSounds( GAMESTATE->IsTimeToPlayAttractSounds() ); // mute attract sounds
|
||||
SOUNDMAN->SetPlayOnlyCriticalSounds( !GAMESTATE->IsTimeToPlayAttractSounds() ); // mute attract sounds
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user