Pump mode: increase on greats, maintain on goods.
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@@ -74,7 +74,7 @@ function ComboContinue()
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sGame = GAMESTATE:GetCurrentGame():GetName()
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sGame = GAMESTATE:GetCurrentGame():GetName()
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local Continue = {
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local Continue = {
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dance = GAMESTATE:GetPlayMode() == "PlayMode_Oni" and "TapNoteScore_W2" or "TapNoteScore_W3",
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dance = GAMESTATE:GetPlayMode() == "PlayMode_Oni" and "TapNoteScore_W2" or "TapNoteScore_W3",
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pump = "TapNoteScore_W4",
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pump = "TapNoteScore_W3",
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beat = "TapNoteScore_W3",
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beat = "TapNoteScore_W3",
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kb7 = "TapNoteScore_W3",
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kb7 = "TapNoteScore_W3",
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para = "TapNoteScore_W4"
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para = "TapNoteScore_W4"
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