diff --git a/Themes/_fallback/Scripts/03 Gameplay.lua b/Themes/_fallback/Scripts/03 Gameplay.lua index d2e3afd17b..86eb079cb0 100644 --- a/Themes/_fallback/Scripts/03 Gameplay.lua +++ b/Themes/_fallback/Scripts/03 Gameplay.lua @@ -74,7 +74,7 @@ function ComboContinue() sGame = GAMESTATE:GetCurrentGame():GetName() local Continue = { dance = GAMESTATE:GetPlayMode() == "PlayMode_Oni" and "TapNoteScore_W2" or "TapNoteScore_W3", - pump = "TapNoteScore_W4", + pump = "TapNoteScore_W3", beat = "TapNoteScore_W3", kb7 = "TapNoteScore_W3", para = "TapNoteScore_W4"