s/m_vPassedStageStats/m_vPlayedStageStats/g
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@@ -983,7 +983,7 @@ void ScreenEvaluation::MenuStart( PlayerNumber pn )
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GAMESTATE->m_iCurrentStageIndex += iNumStagesOfLastSong;
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// save current stage stats
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GAMESTATE->m_vPassedStageStats.push_back( GAMESTATE->m_CurStageStats ); // Save this stage's stats
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GAMESTATE->m_vPlayedStageStats.push_back( GAMESTATE->m_CurStageStats ); // Save this stage's stats
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break;
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}
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}
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