IET_SLOW_REPEAT -> IET_REPEAT
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@@ -1217,7 +1217,7 @@ void ScreenOptions::MenuUpDown( const InputEventPlus &input, int iDir )
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ASSERT( iDir == -1 || iDir == +1 );
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PlayerNumber pn = input.MenuI.player;
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if( input.type == IET_SLOW_REPEAT )
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if( input.type == IET_REPEAT )
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{
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/* If down is pressed, don't allow up to repeat, and vice versa. This prevents
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* holding both up and down from toggling repeatedly in-place. */
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