IET_SLOW_REPEAT -> IET_REPEAT

This commit is contained in:
Glenn Maynard
2006-09-13 02:59:05 +00:00
parent d03db0c4f9
commit c71d8f7425
17 changed files with 28 additions and 27 deletions
+1 -1
View File
@@ -2118,7 +2118,7 @@ void ScreenGameplay::Input( const InputEventPlus &input )
if( input.MenuI.button == MENU_BUTTON_BACK && !BACK_GIVES_UP )
{
if( ((!PREFSMAN->m_bDelayedBack && input.type==IET_FIRST_PRESS) ||
(input.DeviceI.device==DEVICE_KEYBOARD && input.type==IET_SLOW_REPEAT) ||
(input.DeviceI.device==DEVICE_KEYBOARD && input.type==IET_REPEAT) ||
(input.DeviceI.device!=DEVICE_KEYBOARD && INPUTFILTER->GetSecsHeld(input.DeviceI) >= 1.0f)) )
{
LOG->Trace("Player %i went back", input.MenuI.player+1);