fix crash on fallback
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@@ -576,32 +576,43 @@ void MovieTexture_FFMpeg::CreateDecoder()
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ret = avcodec::av_find_stream_info( decoder->m_fctx );
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if ( ret < 0 )
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RageException::Throw( averr_ssprintf(ret, "AVCodec (%s): Couldn't find codec parameters", GetID().filename.c_str()) );
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decoder->m_stream = FindVideoStream( decoder->m_fctx );
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if ( decoder->m_stream == NULL )
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avcodec::AVStream *stream = FindVideoStream( decoder->m_fctx );
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if ( stream == NULL )
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RageException::Throw( "AVCodec (%s): Couldn't find any video streams", GetID().filename.c_str() );
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if( decoder->m_stream->codec.codec_id == avcodec::CODEC_ID_NONE )
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RageException::ThrowNonfatal( "AVCodec (%s): Unsupported codec %08x", GetID().filename.c_str(), decoder->m_stream->codec.codec_tag );
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if( stream->codec.codec_id == avcodec::CODEC_ID_NONE )
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RageException::ThrowNonfatal( "AVCodec (%s): Unsupported codec %08x", GetID().filename.c_str(), stream->codec.codec_tag );
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avcodec::AVCodec *codec = avcodec::avcodec_find_decoder( decoder->m_stream->codec.codec_id );
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avcodec::AVCodec *codec = avcodec::avcodec_find_decoder( stream->codec.codec_id );
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if( codec == NULL )
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RageException::Throw( "AVCodec (%s): Couldn't find decoder %i", GetID().filename.c_str(), decoder->m_stream->codec.codec_id );
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RageException::Throw( "AVCodec (%s): Couldn't find decoder %i", GetID().filename.c_str(), stream->codec.codec_id );
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LOG->Trace("Opening codec %s", codec->name );
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ret = avcodec::avcodec_open( &decoder->m_stream->codec, codec );
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ret = avcodec::avcodec_open( &stream->codec, codec );
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if ( ret < 0 )
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RageException::Throw( averr_ssprintf(ret, "AVCodec (%s): Couldn't open codec \"%s\"", GetID().filename.c_str(), codec->name) );
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/* Don't set this until we successfully open stream->codec, so we don't try to close it
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* on an exception unless it was really opened. */
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decoder->m_stream = stream;
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}
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/* Delete the decoder. The decoding thread must be stopped. */
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void MovieTexture_FFMpeg::DestroyDecoder()
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{
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avcodec::avcodec_close( &decoder->m_stream->codec );
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avcodec::av_close_input_file( decoder->m_fctx );
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decoder->m_fctx = NULL;
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decoder->m_stream = NULL;
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if( decoder->m_stream )
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{
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avcodec::avcodec_close( &decoder->m_stream->codec );
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decoder->m_stream = NULL;
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}
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if( decoder->m_fctx )
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{
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avcodec::av_close_input_file( decoder->m_fctx );
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decoder->m_fctx = NULL;
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}
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}
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/* Delete the surface and texture. The decoding thread must be stopped, and this
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