Comment. I don't have time to fix this tonight.

This commit is contained in:
Steve Checkoway
2006-07-22 09:07:03 +00:00
parent a8aeb38a57
commit c690814aad
+3 -4
View File
@@ -1231,14 +1231,13 @@ void Player::HandleStep( int col, const RageTimer &tm, bool bHeld )
if( score != TNS_None )
tn.result.fTapNoteOffset = -fNoteOffset;
//LOG->Trace("XXX: %i col %i, at %f, music at %f, step was at %f, off by %f",
// score, col, fStepSeconds, fCurrentMusicSeconds, fMusicSeconds, fNoteOffset );
// LOG->Trace("Note offset: %f (fSecondsFromExact = %f), Score: %i", fNoteOffset, fSecondsFromExact, score);
m_NoteData.SetTapNote( col, iIndexOverlappingNote, tn );
PlayerNumber pn = tn.pn == PLAYER_INVALID ? m_pPlayerState->m_PlayerNumber : tn.pn;
m_LastTapNoteScore = score;
/* XXX This doesn't quite work correctly for notes that are judged separately.
* This waits until they've all been judged before flashing. If any are missed,
* none get flashed. */
if( NoteDataWithScoring::IsRowCompletelyJudged(m_NoteData, iIndexOverlappingNote, pn) )
FlashGhostRow( iIndexOverlappingNote, pn );
}