Adding Tap Mines to delta and delta-note pump noteskins.
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After Width: | Height: | Size: 5.2 KiB |
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After Width: | Height: | Size: 6.2 KiB |
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After Width: | Height: | Size: 4.3 KiB |
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After Width: | Height: | Size: 4.5 KiB |
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After Width: | Height: | Size: 4.7 KiB |
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local t = Def.ActorFrame{}
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t[#t+1] = LoadActor("Mine_Base");
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t[#t+1] = LoadActor("Mine_Fill")..{
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InitCommand=cmd(diffuseshift;effectcolor1,color("#FFFFFFFF");effectcolor2,color("#FFFFFF22");effectclock,"bgm";effectperiod,2);
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}
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t[#t+1] = LoadActor("Mine_Fill")..{
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InitCommand=cmd(blend,Blend.Add;diffuseshift;effectcolor1,color("#FFFFFFFF");effectcolor2,color("#FFFFFF22");effectclock,"bgm";effectperiod,2);
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}
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t[#t+1] = LoadActor("Mine_Border")..{
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InitCommand=cmd(spin;effectmagnitude,0,0,24);
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}
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t[#t+1] = LoadActor("Mine_Overlay");
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t[#t+1] = LoadActor("Mine_Light")..{
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InitCommand=cmd(blend,Blend.Add;diffuseshift;effectcolor1,color("#FFFFFF77");effectcolor2,color("#FFFFFF00");effectclock,"bgm";zoom,1.15;effectperiod,2);
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}
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return t
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After Width: | Height: | Size: 5.2 KiB |
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After Width: | Height: | Size: 6.2 KiB |
|
After Width: | Height: | Size: 4.3 KiB |
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After Width: | Height: | Size: 4.5 KiB |
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After Width: | Height: | Size: 4.7 KiB |
@@ -0,0 +1,26 @@
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local t = Def.ActorFrame{}
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t[#t+1] = LoadActor("Mine_Base");
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t[#t+1] = LoadActor("Mine_Fill")..{
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InitCommand=cmd(diffuseshift;effectcolor1,color("#FFFFFFFF");effectcolor2,color("#FFFFFF22");effectclock,"bgm";effectperiod,2);
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}
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t[#t+1] = LoadActor("Mine_Fill")..{
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InitCommand=cmd(blend,Blend.Add;diffuseshift;effectcolor1,color("#FFFFFFFF");effectcolor2,color("#FFFFFF22");effectclock,"bgm";effectperiod,2);
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}
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t[#t+1] = LoadActor("Mine_Border")..{
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InitCommand=cmd(spin;effectmagnitude,0,0,24);
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}
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t[#t+1] = LoadActor("Mine_Overlay");
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t[#t+1] = LoadActor("Mine_Light")..{
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InitCommand=cmd(blend,Blend.Add;diffuseshift;effectcolor1,color("#FFFFFF77");effectcolor2,color("#FFFFFF00");effectclock,"bgm";zoom,1.15;effectperiod,2);
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}
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return t
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