remove logs (this stuff predates the crash handler and has been copied
and pasted around since) jesus we have a lot of screens
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@@ -25,7 +25,6 @@ ScreenSelect::ScreenSelect( CString sClassName ) :
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IDLE_TIMEOUT_SECONDS(m_sName,"IdleTimeoutSeconds"),
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ALLOW_DISABLED_PLAYER_INPUT(m_sName,"AllowDisabledPlayerInput")
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{
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LOG->Trace( "ScreenSelect::ScreenSelect()" );
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}
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void ScreenSelect::Init()
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