remove logs (this stuff predates the crash handler and has been copied
and pasted around since) jesus we have a lot of screens
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@@ -169,7 +169,6 @@ void ScreenJukebox::SetSong()
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ScreenJukebox::ScreenJukebox( CString sName ) : ScreenGameplayNormal( sName )
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{
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LOG->Trace( "ScreenJukebox::ScreenJukebox()" );
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m_bDemonstration = false;
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m_pCourseEntry = NULL;
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