remove logs (this stuff predates the crash handler and has been copied
and pasted around since) jesus we have a lot of screens
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@@ -8,8 +8,6 @@
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REGISTER_SCREEN_CLASS( ScreenGameplayLesson );
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ScreenGameplayLesson::ScreenGameplayLesson( CString sName ) : ScreenGameplayNormal( sName )
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{
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LOG->Trace( "ScreenGameplayLesson::ScreenGameplayLesson()" );
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m_iCurrentPageIndex = 0;
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m_Try = Try_1;
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}
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