remove logs (this stuff predates the crash handler and has been copied
and pasted around since) jesus we have a lot of screens
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@@ -18,7 +18,6 @@
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REGISTER_SCREEN_CLASS( ScreenDemonstration );
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ScreenDemonstration::ScreenDemonstration( CString sName ) : ScreenJukebox( sName )
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{
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LOG->Trace( "ScreenDemonstration::ScreenDemonstration()" );
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m_bDemonstration = true;
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SOUNDMAN->SetPlayOnlyCriticalSounds( !GAMESTATE->IsTimeToPlayAttractSounds() ); // mute attract sounds
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}
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