Minor updates (debug feature furtherly disabled in the Retail build instructions)

This commit is contained in:
Renaud Lepage
2004-09-09 22:48:13 +00:00
parent 50d6615193
commit c5a4a2cd61
+88 -58
View File
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding = "Windows-1252"?>
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Version="7.10"
Name="StepMania"
SccProjectName=""
SccLocalPath=""
@@ -79,8 +79,14 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug|Xbox"
@@ -214,8 +220,14 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Xbox"
@@ -251,7 +263,10 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
LinkIncremental="1"
SuppressStartupBanner="TRUE"
IgnoreDefaultLibraryNames="libc,libcmtd"
GenerateDebugInformation="FALSE"
ProgramDatabaseFile="./../ReleaseXbox/StepMania.pdb"
GenerateMapFile="FALSE"
MapExports="FALSE"
OptimizeReferences="2"/>
<Tool
Name="VCPostBuildEventTool"/>
@@ -278,6 +293,8 @@ cl
TitleImage=""/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Screens"
@@ -850,12 +867,6 @@ cl
<File
RelativePath="NoteFieldPositioning.h">
</File>
<File
RelativePath="NoteTypes.cpp">
</File>
<File
RelativePath="NoteTypes.h">
</File>
<File
RelativePath="NotesLoader.cpp">
</File>
@@ -898,6 +909,12 @@ cl
<File
RelativePath="NotesWriterSM.h">
</File>
<File
RelativePath="NoteTypes.cpp">
</File>
<File
RelativePath="NoteTypes.h">
</File>
<File
RelativePath="PlayerAI.cpp">
</File>
@@ -1056,6 +1073,12 @@ cl
<Filter
Name="StepMania"
Filter="">
<File
RelativePath=".\global.cpp">
</File>
<File
RelativePath=".\global.h">
</File>
<File
RelativePath="ProductInfo.h">
</File>
@@ -1068,12 +1091,6 @@ cl
<File
RelativePath=".\StepMania.h">
</File>
<File
RelativePath=".\global.cpp">
</File>
<File
RelativePath=".\global.h">
</File>
<Filter
Name="arch"
Filter="">
@@ -1083,15 +1100,15 @@ cl
<File
RelativePath="arch\arch.h">
</File>
<File
RelativePath="arch\arch_Win32.h">
</File>
<File
RelativePath="arch\arch_default.h">
</File>
<File
RelativePath="arch\arch_platform.h">
</File>
<File
RelativePath="arch\arch_Win32.h">
</File>
<File
RelativePath="arch\arch_xbox.h">
</File>
@@ -1258,6 +1275,19 @@ cl
RelativePath="arch\Threads\Threads_Win32.h">
</File>
</Filter>
<Filter
Name="Power"
Filter="">
<File
RelativePath=".\powerXBMC\IoSupport.h">
</File>
<File
RelativePath=".\powerXBMC\XKUtils.cpp">
</File>
<File
RelativePath=".\powerXBMC\XKUtils.h">
</File>
</Filter>
</Filter>
<Filter
Name="system"
@@ -1279,6 +1309,12 @@ cl
<Filter
Name="Actors used in Gameplay and Menus"
Filter="">
<File
RelativePath=".\Banner.cpp">
</File>
<File
RelativePath=".\Banner.h">
</File>
<File
RelativePath="BGAnimation.cpp">
</File>
@@ -1291,12 +1327,6 @@ cl
<File
RelativePath="BGAnimationLayer.h">
</File>
<File
RelativePath=".\Banner.cpp">
</File>
<File
RelativePath=".\Banner.h">
</File>
<File
RelativePath="ConditionalBGA.cpp">
</File>
@@ -1942,18 +1972,6 @@ cl
<File
RelativePath="RageSurface.h">
</File>
<File
RelativePath="RageSurfaceUtils.cpp">
</File>
<File
RelativePath="RageSurfaceUtils.h">
</File>
<File
RelativePath="RageSurfaceUtils_Palettize.cpp">
</File>
<File
RelativePath="RageSurfaceUtils_Palettize.h">
</File>
<File
RelativePath="RageSurface_Load.cpp">
</File>
@@ -1996,6 +2014,18 @@ cl
<File
RelativePath="RageSurface_Save_BMP.h">
</File>
<File
RelativePath="RageSurfaceUtils.cpp">
</File>
<File
RelativePath="RageSurfaceUtils.h">
</File>
<File
RelativePath="RageSurfaceUtils_Palettize.cpp">
</File>
<File
RelativePath="RageSurfaceUtils_Palettize.h">
</File>
<File
RelativePath=".\RageTexture.cpp">
</File>
@@ -2060,10 +2090,13 @@ cl
Name="Helpers"
Filter="">
<File
RelativePath="SDL_SaveJPEG.cpp">
RelativePath="ezsockets.cpp">
</File>
<File
RelativePath="SDL_SaveJPEG.h">
RelativePath="ezsockets.h">
</File>
<File
RelativePath="glext.h">
</File>
<File
RelativePath="SDL_dither.cpp">
@@ -2077,21 +2110,18 @@ cl
<File
RelativePath="SDL_rotozoom.h">
</File>
<File
RelativePath="SDL_SaveJPEG.cpp">
</File>
<File
RelativePath="SDL_SaveJPEG.h">
</File>
<File
RelativePath="SDL_utils.cpp">
</File>
<File
RelativePath="SDL_utils.h">
</File>
<File
RelativePath="ezsockets.cpp">
</File>
<File
RelativePath="ezsockets.h">
</File>
<File
RelativePath="glext.h">
</File>
<Filter
Name="pcre"
Filter="">
@@ -2207,6 +2237,12 @@ cl
<File
RelativePath="CryptManager.h">
</File>
<File
RelativePath="ezsockets.cpp">
</File>
<File
RelativePath="ezsockets.h">
</File>
<File
RelativePath=".\FontManager.cpp">
</File>
@@ -2315,12 +2351,6 @@ cl
<File
RelativePath="UnlockSystem.h">
</File>
<File
RelativePath="ezsockets.cpp">
</File>
<File
RelativePath="ezsockets.h">
</File>
</Filter>
<Filter
Name="Crypto"
@@ -2352,18 +2382,18 @@ cl
<File
RelativePath="crypto\CryptPrime.h">
</File>
<File
RelativePath="crypto\CryptRSA.cpp">
</File>
<File
RelativePath="crypto\CryptRSA.h">
</File>
<File
RelativePath="crypto\CryptRand.cpp">
</File>
<File
RelativePath="crypto\CryptRand.h">
</File>
<File
RelativePath="crypto\CryptRSA.cpp">
</File>
<File
RelativePath="crypto\CryptRSA.h">
</File>
<File
RelativePath="crypto\CryptSH512.cpp">
</File>