Minor updates (debug feature furtherly disabled in the Retail build instructions)
This commit is contained in:
@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding = "Windows-1252"?>
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.00"
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Version="7.10"
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Name="StepMania"
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SccProjectName=""
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SccLocalPath=""
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@@ -79,8 +79,14 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Debug|Xbox"
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@@ -214,8 +220,14 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Xbox"
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@@ -251,7 +263,10 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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IgnoreDefaultLibraryNames="libc,libcmtd"
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GenerateDebugInformation="FALSE"
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ProgramDatabaseFile="./../ReleaseXbox/StepMania.pdb"
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GenerateMapFile="FALSE"
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MapExports="FALSE"
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OptimizeReferences="2"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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@@ -278,6 +293,8 @@ cl
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TitleImage=""/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Screens"
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@@ -850,12 +867,6 @@ cl
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<File
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RelativePath="NoteFieldPositioning.h">
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</File>
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<File
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RelativePath="NoteTypes.cpp">
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</File>
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<File
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RelativePath="NoteTypes.h">
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</File>
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<File
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RelativePath="NotesLoader.cpp">
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</File>
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@@ -898,6 +909,12 @@ cl
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<File
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RelativePath="NotesWriterSM.h">
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</File>
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<File
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RelativePath="NoteTypes.cpp">
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</File>
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<File
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RelativePath="NoteTypes.h">
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</File>
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<File
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RelativePath="PlayerAI.cpp">
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</File>
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@@ -1056,6 +1073,12 @@ cl
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<Filter
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Name="StepMania"
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Filter="">
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<File
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RelativePath=".\global.cpp">
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</File>
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<File
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RelativePath=".\global.h">
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</File>
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<File
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RelativePath="ProductInfo.h">
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</File>
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@@ -1068,12 +1091,6 @@ cl
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<File
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RelativePath=".\StepMania.h">
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</File>
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<File
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RelativePath=".\global.cpp">
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</File>
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<File
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RelativePath=".\global.h">
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</File>
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<Filter
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Name="arch"
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Filter="">
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@@ -1083,15 +1100,15 @@ cl
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<File
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RelativePath="arch\arch.h">
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</File>
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<File
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RelativePath="arch\arch_Win32.h">
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</File>
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<File
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RelativePath="arch\arch_default.h">
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</File>
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<File
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RelativePath="arch\arch_platform.h">
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</File>
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<File
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RelativePath="arch\arch_Win32.h">
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</File>
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<File
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RelativePath="arch\arch_xbox.h">
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</File>
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@@ -1258,6 +1275,19 @@ cl
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RelativePath="arch\Threads\Threads_Win32.h">
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</File>
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</Filter>
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<Filter
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Name="Power"
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Filter="">
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<File
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RelativePath=".\powerXBMC\IoSupport.h">
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</File>
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<File
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RelativePath=".\powerXBMC\XKUtils.cpp">
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</File>
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<File
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RelativePath=".\powerXBMC\XKUtils.h">
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="system"
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@@ -1279,6 +1309,12 @@ cl
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<Filter
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Name="Actors used in Gameplay and Menus"
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Filter="">
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<File
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RelativePath=".\Banner.cpp">
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</File>
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<File
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RelativePath=".\Banner.h">
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</File>
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<File
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RelativePath="BGAnimation.cpp">
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</File>
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@@ -1291,12 +1327,6 @@ cl
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<File
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RelativePath="BGAnimationLayer.h">
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</File>
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<File
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RelativePath=".\Banner.cpp">
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</File>
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<File
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RelativePath=".\Banner.h">
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</File>
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<File
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RelativePath="ConditionalBGA.cpp">
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</File>
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@@ -1942,18 +1972,6 @@ cl
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<File
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RelativePath="RageSurface.h">
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</File>
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<File
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RelativePath="RageSurfaceUtils.cpp">
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</File>
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<File
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RelativePath="RageSurfaceUtils.h">
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</File>
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<File
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RelativePath="RageSurfaceUtils_Palettize.cpp">
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</File>
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<File
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RelativePath="RageSurfaceUtils_Palettize.h">
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</File>
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<File
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RelativePath="RageSurface_Load.cpp">
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</File>
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@@ -1996,6 +2014,18 @@ cl
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<File
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RelativePath="RageSurface_Save_BMP.h">
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</File>
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<File
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RelativePath="RageSurfaceUtils.cpp">
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</File>
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<File
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RelativePath="RageSurfaceUtils.h">
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</File>
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<File
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RelativePath="RageSurfaceUtils_Palettize.cpp">
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</File>
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<File
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RelativePath="RageSurfaceUtils_Palettize.h">
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</File>
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<File
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RelativePath=".\RageTexture.cpp">
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</File>
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@@ -2060,10 +2090,13 @@ cl
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Name="Helpers"
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Filter="">
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<File
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RelativePath="SDL_SaveJPEG.cpp">
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RelativePath="ezsockets.cpp">
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</File>
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<File
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RelativePath="SDL_SaveJPEG.h">
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RelativePath="ezsockets.h">
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</File>
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<File
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RelativePath="glext.h">
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</File>
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<File
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RelativePath="SDL_dither.cpp">
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@@ -2077,21 +2110,18 @@ cl
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<File
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RelativePath="SDL_rotozoom.h">
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</File>
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<File
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RelativePath="SDL_SaveJPEG.cpp">
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</File>
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<File
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RelativePath="SDL_SaveJPEG.h">
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</File>
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<File
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RelativePath="SDL_utils.cpp">
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</File>
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<File
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RelativePath="SDL_utils.h">
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</File>
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<File
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RelativePath="ezsockets.cpp">
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</File>
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<File
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RelativePath="ezsockets.h">
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</File>
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<File
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RelativePath="glext.h">
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</File>
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<Filter
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Name="pcre"
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Filter="">
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@@ -2207,6 +2237,12 @@ cl
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<File
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RelativePath="CryptManager.h">
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</File>
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<File
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RelativePath="ezsockets.cpp">
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</File>
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<File
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RelativePath="ezsockets.h">
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</File>
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<File
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RelativePath=".\FontManager.cpp">
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</File>
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@@ -2315,12 +2351,6 @@ cl
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<File
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RelativePath="UnlockSystem.h">
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</File>
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<File
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RelativePath="ezsockets.cpp">
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</File>
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<File
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RelativePath="ezsockets.h">
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</File>
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</Filter>
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<Filter
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Name="Crypto"
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@@ -2352,18 +2382,18 @@ cl
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<File
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RelativePath="crypto\CryptPrime.h">
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</File>
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<File
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RelativePath="crypto\CryptRSA.cpp">
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</File>
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<File
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RelativePath="crypto\CryptRSA.h">
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</File>
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<File
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RelativePath="crypto\CryptRand.cpp">
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</File>
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<File
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RelativePath="crypto\CryptRand.h">
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</File>
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<File
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RelativePath="crypto\CryptRSA.cpp">
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</File>
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<File
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RelativePath="crypto\CryptRSA.h">
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</File>
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<File
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RelativePath="crypto\CryptSH512.cpp">
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</File>
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