Changelog updated.

This commit is contained in:
Kyzentun
2014-09-30 03:55:21 -06:00
parent af4d01af20
commit c548bff564
+56 -24
View File
@@ -10,6 +10,15 @@ StepMania current development
To reduce the number of entries in this file, entries are dated to the Saturday after they occurred. To reduce the number of entries in this file, entries are dated to the Saturday after they occurred.
2014/09/27
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* [Preferences] DebounceCoinInput time pref added for machines that need a
different debounce time for coin input.
* [Preferences] DefaultFailtype preference reinstated to resolve default fail
type problems.
* [TimingData] TimingData::GetReturnsNumbers metric added to make TimingData
functions return tables of numbers instead of strings.
2014/09/20 2014/09/20
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* [ScreenOptionsCustomizeProfile] New screen added for setting profile stats. * [ScreenOptionsCustomizeProfile] New screen added for setting profile stats.
@@ -17,11 +26,13 @@ To reduce the number of entries in this file, entries are dated to the Saturday
2014/09/13 2014/09/13
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* [Endless] Songs are repicked on each repeat of the course. * [Endless] Songs are repicked on each repeat of the course.
* [GameState] GetCurrentStage logic fixed to correctly return Stage_Final in all cases where it should. * [GameState] GetCurrentStage logic fixed to correctly return Stage_Final in
all cases where it should.
* [JudgmentMessage] Tracks parameter replaced with Notes and Holds parameters. * [JudgmentMessage] Tracks parameter replaced with Notes and Holds parameters.
* [NumPadEntry] New customizable lua class for custom screens. * [NumPadEntry] New customizable lua class for custom screens.
* [ScreenHeartEntry] New screen added to default. * [ScreenHeartEntry] New screen added to default.
* [TapNote] Class exposed to lua through JudgmentMessage with all data on the TapNote. * [TapNote] Class exposed to lua through JudgmentMessage with all data on the
TapNote.
2014/09/06 2014/09/06
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@@ -32,10 +43,13 @@ To reduce the number of entries in this file, entries are dated to the Saturday
* [GameState] InsertCoin and InsertCredit lua functions added. * [GameState] InsertCoin and InsertCredit lua functions added.
* [PrefsManager] FastNoteRendering preference added. * [PrefsManager] FastNoteRendering preference added.
* [RageTexture] Reload lua function added. * [RageTexture] Reload lua function added.
* [RageTexture?] "__screen__" added as special screenshot texture name. Causes a skip. * [RageTexture?] "__screen__" added as special screenshot texture name.
Causes a skip.
* [Screen] SetNextScreenName lua function added. * [Screen] SetNextScreenName lua function added.
* [ScreenCredits] New ScreenCredits. Please update your theme if you applied theme changes to this screen. * [ScreenCredits] New ScreenCredits. Please update your theme if you applied
* [ScreenMapControllers] Massively changed to make it not suck. New elements, new metrics, new actions. theme changes to this screen.
* [ScreenMapControllers] Massively changed to make it not suck. New elements,
new metrics, new actions.
* [WheelItemBase] IsLoaded lua function added. * [WheelItemBase] IsLoaded lua function added.
2014/08/30 2014/08/30
@@ -47,9 +61,12 @@ To reduce the number of entries in this file, entries are dated to the Saturday
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* [ActorFrame] Internal diffuse and glow now apply to BitmapText children. * [ActorFrame] Internal diffuse and glow now apply to BitmapText children.
* [GameState] SetCurrentPlayMode and SetCurrentStyle lua functions added. * [GameState] SetCurrentPlayMode and SetCurrentStyle lua functions added.
* [PrefsManager] BackgroundFitMode preference added to settle all problems with how backgrounds are stretched or fit. * [PrefsManager] BackgroundFitMode preference added to settle all problems
* [ScreenSetBGFit] New screen for presenting the BackgroundFitMode preference. See _fallback/BGAnimations/ScreenSetBGFitMode overlay.lua for documentation. with how backgrounds are stretched or fit.
* [ThemeManager] HasMetric/String now return false when the group name or metric name is an empty string. * [ScreenSetBGFit] New screen for presenting the BackgroundFitMode preference.
See _fallback/BGAnimations/ScreenSetBGFitMode overlay.lua for documentation.
* [ThemeManager] HasMetric/String now return false when the group name or
metric name is an empty string.
2014/08/09 2014/08/09
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@@ -68,25 +85,31 @@ To reduce the number of entries in this file, entries are dated to the Saturday
2014/07/26 2014/07/26
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* [ActorScroller] Accidental "permanent loop" bug fixed. * [ActorScroller] Accidental "permanent loop" bug fixed.
* [Common metrics] AfterThemeChangeScreen, AfterGameChangeScreen, and AfterGameAndThemeChangeScreen optional metrics added to Common section. * [Common metrics] AfterThemeChangeScreen, AfterGameChangeScreen, and
AfterGameAndThemeChangeScreen optional metrics added to Common section.
* [GameManager] SetGame lua function added. * [GameManager] SetGame lua function added.
* [Globals] OldStyleStringToDifficulty lua function added. * [Globals] OldStyleStringToDifficulty lua function added.
* [PrefsManager] SavePreferences lua function added. * [PrefsManager] SavePreferences lua function added.
ThreeKeyNavigation preference added. ThreeKeyNavigation preference added.
* [SoundManager] IsTimingDelayed lua function added. * [SoundManager] IsTimingDelayed lua function added.
* [ThemeManager] SetTheme lua function added. * [ThemeManager] SetTheme lua function added.
* [ScreenHowToPlay] CharacterName metric works again. * [ScreenHowToPlay] CharacterName metric works again.
2014/07/18 2014/07/18
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* [BitmapText] LoadFont is now obsolete. Set the Font attribute of the BitmapText instead. * [BitmapText] LoadFont is now obsolete. Set the Font attribute of the
* [ErrorReporting] New system that reports theme errors through dialogs and an on screen display. (Sorry guys, your themes are all full of errors, and you should fix them) BitmapText instead.
* [LogDisplay] New actor class used by ErrorReporting, possibly useful more widely. See _fallback/Scripts/04 LogDisplay.lua for docs. * [ErrorReporting] New system that reports theme errors through dialogs and
an on screen display. (Sorry guys, your themes are all full of errors, and
you should fix them)
* [LogDisplay] New actor class used by ErrorReporting, possibly useful more
widely. See _fallback/Scripts/04 LogDisplay.lua for docs.
2014/07/05 2014/07/05
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* [Actor] GetDestX/Y/Z lua functions added. * [Actor] GetDestX/Y/Z lua functions added.
* [Profile] Lua functions for calculating calories based on heart rate added. See ThemerDocs/calories.txt * [Profile] Lua functions for calculating calories based on heart rate added.
See ThemerDocs/calories.txt
2014/06/28 2014/06/28
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@@ -102,27 +125,35 @@ To reduce the number of entries in this file, entries are dated to the Saturday
2014/06/07 2014/06/07
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* [ScreenSelectMusic] SelectMenuInput message is now always sent when Select is pressed. * [ScreenSelectMusic] SelectMenuInput message is now always sent when Select
is pressed.
2014/05/17 2014/05/17
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* [GameState] StoreRankingName lua function added. Ranking names now allow lowercase. * [GameState] StoreRankingName lua function added. Ranking names now allow
* [Profile] SetLastUsedHighScoreName and GetHighScoreListIfExists lua functions added. lowercase.
* [Profile] SetLastUsedHighScoreName and GetHighScoreListIfExists lua
functions added.
2014/05/10 2014/05/10
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* [Player] Tracks param added to JudgmentMessageCommand. (will change before beta 4) * [Player] Tracks param added to JudgmentMessageCommand. (will change before
beta 4)
* [ScreenGameplay] Themable haste system added. * [ScreenGameplay] Themable haste system added.
GetTrueBPS lua function added. GetTrueBPS lua function added.
* [ThemeManager] GetMetricNamesInGroup and GetStringNamesInGroup lua functions added. * [ThemeManager] GetMetricNamesInGroup and GetStringNamesInGroup lua functions
added.
2014/05/03 2014/05/03
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* [ActorFrame] GetChild and GetChildren modified, see Lua.xml. * [ActorFrame] GetChild and GetChildren modified, see Lua.xml.
* [NoteSkinManager] GetMetric function added. * [NoteSkinManager] GetMetric function added.
* [PlayerOptions] Entirely new API for setting player options. Superior alternative to ApplyGameCommand. * [PlayerOptions] Entirely new API for setting player options. Superior
* [SongOptions] Entirely new API for setting song options. Same design as new PlayerOptions API. alternative to ApplyGameCommand.
* [NoteField] NoteField Board can now use any AutoActor class instead of just Sprite/Sprite-derived ones. * [SongOptions] Entirely new API for setting song options. Same design as new
PlayerOptions API.
* [NoteField] NoteField Board can now use any AutoActor class instead of just
Sprite/Sprite-derived ones.
2014/04/26 2014/04/26
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@@ -151,7 +182,8 @@ To reduce the number of entries in this file, entries are dated to the Saturday
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* [ActorScroller] DrawByZPosition fixed for looping ActorScrollers. * [ActorScroller] DrawByZPosition fixed for looping ActorScrollers.
* [Globals?] GetTimeSinceStart global lua function added. * [Globals?] GetTimeSinceStart global lua function added.
* [Player] FirstTrack parameter added to JudgmentMessageCommand. (will change before beta 4) * [Player] FirstTrack parameter added to JudgmentMessageCommand. (will change
before beta 4)
================================================================================ ================================================================================
StepMania 5.0 beta 3 | 20140224 StepMania 5.0 beta 3 | 20140224