just some comments and such
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@@ -761,6 +761,7 @@ void GameState::FinishStage()
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LOG->Trace( "awarded extra stage" );
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FOREACH_HumanPlayer( p )
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{
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// todo: unhardcode the extra stage limit? -aj
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if( m_iAwardedExtraStages[p] < 2 )
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{
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++m_iAwardedExtraStages[p];
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