gameplay cleanup

This commit is contained in:
Chris Danford
2008-03-28 12:25:32 +00:00
parent 9c595eba4b
commit c4f6a74a61
6 changed files with 65 additions and 70 deletions
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@@ -5,8 +5,6 @@ LineSpacing=29
DrawExtraPixelsLeft=2 DrawExtraPixelsLeft=2
DrawExtraPixelsRight=0 DrawExtraPixelsRight=0
AdvanceExtraPixels=0 AdvanceExtraPixels=0
DefaultStrokeColor=#FFFFFF00
0=0 0=0
1=0 1=0
2=0 2=0
@@ -138,7 +136,7 @@ DefaultStrokeColor=#FFFFFF00
128=14 128=14
129=0 129=0
130=5 130=5
131=19 131=13
132=10 132=10
133=22 133=22
134=15 134=15
@@ -171,24 +169,24 @@ DefaultStrokeColor=#FFFFFF00
161=7 161=7
162=12 162=12
163=14 163=14
164=26 164=13
165=15 165=15
166=6 166=6
167=26 167=13
168=10 168=10
169=21 169=21
170=10 170=10
171=13 171=13
172=37 172=16
173=37 173=9
174=16 174=16
175=37 175=13
176=12 176=12
177=37 177=16
178=10 178=10
179=9 179=9
180=8 180=8
181=35 181=13
182=16 182=16
183=7 183=7
184=8 184=8
@@ -297,101 +295,101 @@ DefaultStrokeColor=#FFFFFF00
30=0 30=0
31=0 31=0
32=16 32=16
33=19 33=14
34=19 34=13
35=14 35=14
36=26 36=13
37=19 37=11
38=19 38=14
39=26 39=13
40=10 40=10
41=15 41=15
42=19 42=14
43=19 43=12
44=19 44=14
45=37 45=9
46=15 46=15
47=19 47=14
48=12 48=12
49=19 49=12
50=19 50=13
51=7 51=7
52=8 52=8
53=19 53=6
54=19 54=10
55=11 55=11
56=8 56=8
57=13 57=13
58=19 58=10
59=19 59=8
60=19 60=11
61=19 61=13
62=13 62=13
63=19 63=11
64=19 64=14
65=15 65=15
66=15 66=15
67=19 67=14
68=15 68=15
69=19 69=11
70=19 70=14
71=15 71=15
72=19 72=14
73=15 73=15
74=19 74=13
75=15 75=15
76=19 76=13
77=6 77=6
78=6 78=6
79=19 79=15
80=19 80=16
81=19 81=15
82=19 82=15
83=16 83=16
84=16 84=16
85=19 85=16
86=16 86=16
87=14 87=14
88=19 88=14
89=19 89=15
90=16 90=16
91=19 91=15
92=16 92=16
93=15 93=15
94=19 94=12
95=14 95=14
96=19 96=9
97=13 97=13
98=13 98=13
99=19 99=12
100=13 100=13
101=19 101=6
102=19 102=10
103=13 103=13
104=19 104=10
105=13 105=13
106=19 106=12
107=13 107=13
108=19 108=12
109=6 109=6
110=7 110=7
111=19 111=13
112=19 112=12
113=19 113=13
114=19 114=13
115=14 115=14
116=14 116=14
117=19 117=12
118=14 118=14
119=12 119=12
120=19 120=9
121=19 121=13
122=14 122=14
123=19 123=13
124=14 124=14
125=13 125=13
126=19 126=8
127=19 127=13
[numbers] [numbers]
0=16 0=16
1=7 1=7
+1 -4
View File
@@ -36,10 +36,7 @@ end
function DifficultyDisplayTypeToDarkColor( ddt ) function DifficultyDisplayTypeToDarkColor( ddt )
local c = DifficultyDisplayTypeToColor(ddt); local c = DifficultyDisplayTypeToColor(ddt);
c[1] = c[1]/2; return { c[1]/2, c[2]/2, c[3]/2, c[4] };
c[2] = c[2]/2;
c[3] = c[3]/2;
return c;
end end
function CourseDifficutlyToColor( cd ) function CourseDifficutlyToColor( cd )
+3 -3
View File
@@ -1978,12 +1978,12 @@ ZeroMeterString="?"
MeterX=30 MeterX=30
MeterY=0 MeterY=0
MeterOnCommand=shadowlength,0;zoom,0.5 MeterOnCommand=shadowlength,0;zoom,0.5
MeterSetCommand=%function(self,param) if param.Difficulty then self:diffuse(DifficultyDisplayTypeToColor(param.DifficultyDisplayType)) end end MeterSetCommand=%function(self,param) if param.Difficulty then self:diffuse(DifficultyDisplayTypeToColor(param.DifficultyDisplayType)); self:strokecolor(DifficultyDisplayTypeToDarkColor(param.DifficultyDisplayType)); end end
ShowDescription=true ShowDescription=true
DescriptionX=-10 DescriptionX=-10
DescriptionY=0 DescriptionY=0
DescriptionOnCommand=zoom,0.5;shadowlength,0; DescriptionOnCommand=zoom,0.5;shadowlength,0;uppercase,true;
DescriptionSetCommand=%function(self,param) if param.Difficulty then self:diffuse(DifficultyDisplayTypeToColor(param.DifficultyDisplayType)) self:strokecolor(DifficultyDisplayTypeToDarkColor(param.DifficultyDisplayType)) end end DescriptionSetCommand=%function(self,param) if param.Difficulty then self:diffuse(DifficultyDisplayTypeToColor(param.DifficultyDisplayType)); self:strokecolor(DifficultyDisplayTypeToDarkColor(param.DifficultyDisplayType)); end end
ShowAutogen=true ShowAutogen=true
AutogenX=0 AutogenX=0
AutogenY=0 AutogenY=0