gameplay cleanup
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@@ -36,10 +36,7 @@ end
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function DifficultyDisplayTypeToDarkColor( ddt )
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local c = DifficultyDisplayTypeToColor(ddt);
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c[1] = c[1]/2;
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c[2] = c[2]/2;
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c[3] = c[3]/2;
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return c;
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return { c[1]/2, c[2]/2, c[3]/2, c[4] };
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end
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function CourseDifficutlyToColor( cd )
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