localize text entry

This commit is contained in:
Chris Danford
2005-12-21 12:55:20 +00:00
parent 28959facb3
commit c4d4f640bb
10 changed files with 70 additions and 50 deletions
+7 -4
View File
@@ -128,8 +128,11 @@ void ScreenNetworkOptions::HandleScreenMessage( const ScreenMessage SM )
ScreenOptions::HandleScreenMessage( SM );
}
static LocalizedString DISCONNECTED ( "ScreenNetworkOptions", "Disconnected from server." );
static LocalizedString SERVER_STOPPED ( "ScreenNetworkOptions", "Server stopped." );
static LocalizedString DISCONNECTED ( "ScreenNetworkOptions", "Disconnected from server." );
static LocalizedString SERVER_STOPPED ( "ScreenNetworkOptions", "Server stopped." );
static LocalizedString ENTER_NETWORK_ADDRESS ("ScreenNetworkOptions","Enter a network address.");
static LocalizedString CONNECT_TO_YOURSELF ("ScreenNetworkOptions","Use 127.0.0.1 to connect to yourself.");
static LocalizedString ENTER_A_SERVER_NAME ("ScreenNetworkOptions","Enter a server name.");
void ScreenNetworkOptions::MenuStart( const InputEventPlus &input )
{
#if defined( WITHOUT_NETWORKING )
@@ -139,7 +142,7 @@ void ScreenNetworkOptions::MenuStart( const InputEventPlus &input )
case PO_CONNECTION:
if ( !NSMAN->useSMserver )
{
ScreenTextEntry::TextEntry( SM_DoneConnecting, "Enter a Network Address\n127.0.0.1 to connect to yourself", g_sLastServer, 128 );
ScreenTextEntry::TextEntry( SM_DoneConnecting, ENTER_NETWORK_ADDRESS.GetValue()+"\n\n"+CONNECT_TO_YOURSELF.GetValue(), g_sLastServer, 128 );
}
else
{
@@ -154,7 +157,7 @@ void ScreenNetworkOptions::MenuStart( const InputEventPlus &input )
case NO_START_SERVER:
if (!NSMAN->isLanServer)
{
ScreenTextEntry::TextEntry( SM_ServerNameEnter, "Enter a server name...", "", 128);
ScreenTextEntry::TextEntry( SM_ServerNameEnter, ENTER_A_SERVER_NAME, "", 128);
}
break;
case NO_STOP_SERVER: