localize text entry
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@@ -75,6 +75,7 @@ void ScreenNetRoom::Input( const InputEventPlus &input )
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ScreenNetSelectBase::Input( input );
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}
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static LocalizedString ENTER_ROOM_DESCRIPTION ("ScreenNetRoom","Enter a description for the room:");
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void ScreenNetRoom::HandleScreenMessage( const ScreenMessage SM )
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{
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if( SM == SM_GoToPrevScreen )
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@@ -133,7 +134,7 @@ void ScreenNetRoom::HandleScreenMessage( const ScreenMessage SM )
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if ( !ScreenTextEntry::s_bCancelledLast )
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{
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m_newRoomName = ScreenTextEntry::s_sLastAnswer;
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ScreenTextEntry::TextEntry( SM_BackFromRoomDesc, "Enter Room Description:", "", 255 );
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ScreenTextEntry::TextEntry( SM_BackFromRoomDesc, ENTER_ROOM_DESCRIPTION, "", 255 );
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}
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}
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else if( SM == SM_BackFromRoomDesc )
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