Revert. Reloading is a hack and shouldn't be part of the API.

This commit is contained in:
Steve Checkoway
2006-03-18 13:26:01 +00:00
parent dd3206c4fc
commit c4835e0adb
7 changed files with 17 additions and 43 deletions
@@ -161,7 +161,7 @@ void ScreenOptionsManageEditSteps::HandleScreenMessage( const ScreenMessage SM )
return;
}
ReloadScreen();
SCREENMAN->SetNewScreen( this->m_sName ); // reload
}
}
else if( SM == SM_BackFromDelete )
@@ -174,7 +174,7 @@ void ScreenOptionsManageEditSteps::HandleScreenMessage( const ScreenMessage SM )
FILEMAN->Remove( pSteps->GetFilename() );
SONGMAN->DeleteSteps( pSteps );
GAMESTATE->m_pCurSteps[PLAYER_1].Set( NULL );
ReloadScreen();
SCREENMAN->SetNewScreen( this->m_sName ); // reload
}
}
else if( SM == SM_BackFromContextMenu )