Fixed mis-ordering of EZ2 styles that cause wrong style to be played.
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@@ -125,9 +125,9 @@ void ScreenMachineOptions::ExportOptions()
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case 2: PREFSMAN->m_fJudgeWindowSeconds = 0.21f; break;
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case 3: PREFSMAN->m_fJudgeWindowSeconds = 0.18f; break;
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case 4: PREFSMAN->m_fJudgeWindowSeconds = 0.15f; break;
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case 5: PREFSMAN->m_fJudgeWindowSeconds = 0.10f; break;
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case 6: PREFSMAN->m_fJudgeWindowSeconds = 0.07f; break;
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case 7: PREFSMAN->m_fJudgeWindowSeconds = 0.04f; break;
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case 5: PREFSMAN->m_fJudgeWindowSeconds = 0.12f; break;
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case 6: PREFSMAN->m_fJudgeWindowSeconds = 0.09f; break;
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case 7: PREFSMAN->m_fJudgeWindowSeconds = 0.06f; break;
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default: ASSERT(0);
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}
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