remove ProcessMessages
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@@ -418,18 +418,6 @@ void ScreenManager::Update( float fDeltaTime )
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for( unsigned i=0; i<g_OverlayScreens.size(); i++ )
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g_OverlayScreens[i]->Update( fDeltaTime );
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}
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//
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// Handle messages after updating.
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//
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{
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for( unsigned i=0; i<g_ScreenStack.size(); i++ )
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g_ScreenStack[i].m_pScreen->ProcessMessages( fDeltaTime );
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g_pSharedBGA->ProcessMessages( fDeltaTime );
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for( unsigned i=0; i<g_OverlayScreens.size(); i++ )
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g_OverlayScreens[i]->ProcessMessages( fDeltaTime );
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}
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/* The music may be started on the first update. If we're reading from a CD,
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* it might not start immediately. Make sure we start playing the sound before
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