remove ProcessMessages

This commit is contained in:
Glenn Maynard
2006-12-20 01:11:49 +00:00
parent eb65a1bec2
commit c3cf5ef59e
10 changed files with 0 additions and 72 deletions
-20
View File
@@ -71,7 +71,6 @@ public:
virtual void LoadFromSong( const Song *pSong );
virtual void Unload();
virtual void ProcessMessages( float fDeltaTime );
virtual void Update( float fDeltaTime );
virtual void DrawPrimitives();
@@ -106,7 +105,6 @@ protected:
int FindBGSegmentForBeat( float fBeat ) const;
void UpdateCurBGChange( const Song *pSong, float fLastMusicSeconds, float fCurrentTime, const map<RString,BackgroundTransition> &mapNameToTransition );
void ProcessMessages( float fDeltaTime );
map<BackgroundDef,Actor*> m_BGAnimations;
vector<BackgroundChange> m_aBGChanges;
@@ -822,14 +820,6 @@ void BackgroundImpl::Layer::UpdateCurBGChange( const Song *pSong, float fLastMus
m_pFadingBGA->Update( fDeltaTimeMusicRate );
}
void BackgroundImpl::Layer::ProcessMessages( float fDeltaTime )
{
if( m_pCurrentBGA )
m_pCurrentBGA->ProcessMessages( fDeltaTime );
if( m_pFadingBGA )
m_pFadingBGA->ProcessMessages( fDeltaTime );
}
void BackgroundImpl::Update( float fDeltaTime )
{
ActorFrame::Update( fDeltaTime );
@@ -860,16 +850,6 @@ void BackgroundImpl::Update( float fDeltaTime )
m_fLastMusicSeconds = GAMESTATE->m_fMusicSeconds;
}
void BackgroundImpl::ProcessMessages( float fDeltaTime )
{
ActorFrame::ProcessMessages( fDeltaTime );
FOREACH_BackgroundLayer( i )
{
Layer &layer = m_Layer[i];
layer.ProcessMessages( fDeltaTime );
}
}
void BackgroundImpl::DrawPrimitives()
{
if( PREFSMAN->m_fBGBrightness == 0.0f )