fix possible event mode bug (hopefully)
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@@ -169,8 +169,11 @@ MusicWheel::MusicWheel()
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// HACK: invalidate currently selected song in the case that it
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// cannot be played due to lack of stages remaining
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// checking for event mode shouldn't be necessary here
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// but someone mentioned it does it sometimes.
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if( GAMESTATE->m_pCurSong != NULL &&
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SongManager::GetNumStagesForSong( GAMESTATE->m_pCurSong ) + GAMESTATE->m_iCurrentStageIndex > PREFSMAN->m_iNumArcadeStages
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&& !PREFSMAN->m_bEventMode
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&& !GAMESTATE->IsExtraStage() && !GAMESTATE->IsExtraStage2() )
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GAMESTATE->m_pCurSong = NULL;
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