fixed ugly judge/combo tween on fast songs.
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+10
-4
@@ -2,10 +2,20 @@
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Fix
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Fix
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> We also throw when we get a difficulty we don't know about.
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> LifeMeterBattery::Refresh wants "x", but the font being used..
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Like when playing MAX300, how the judgement "pulsing" goofs up?
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freezes are locked until NG
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the CDTitles DWI style arent being read anymore.
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the CDTitles DWI style arent being read anymore.
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faster IniFile (with std::map?)
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faster IniFile (with std::map?)
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flag for use hold head
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fix movie texture crash
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fix movie texture crash
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The "groove bar" reports at the results screen is broken.
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The "groove bar" reports at the results screen is broken.
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@@ -40,8 +50,6 @@ slower eval bar tween
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add turns to editor
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add turns to editor
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sample pop
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fix screwed up scroll bar
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fix screwed up scroll bar
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send disc to Penny Arcade
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send disc to Penny Arcade
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@@ -54,8 +62,6 @@ lyrics
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team seattle link
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team seattle link
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flag for use hold head
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Animachanic suggestions:
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Animachanic suggestions:
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@@ -468,11 +468,13 @@ void Player::OnRowDestroyed( int col, int iIndexThatWasSteppedOn )
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case TNS_GOOD: fStartZoomX = g_fJudgeGoodZoomX; fStartZoomY = g_fJudgeGoodZoomY; break;
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case TNS_GOOD: fStartZoomX = g_fJudgeGoodZoomX; fStartZoomY = g_fJudgeGoodZoomY; break;
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case TNS_BOO: fStartZoomX = g_fJudgeBooZoomX; fStartZoomY = g_fJudgeBooZoomY; break;
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case TNS_BOO: fStartZoomX = g_fJudgeBooZoomX; fStartZoomY = g_fJudgeBooZoomY; break;
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}
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}
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m_frameJudgement.StopTweening();
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m_frameJudgement.SetZoomX( fStartZoomX );
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m_frameJudgement.SetZoomX( fStartZoomX );
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m_frameJudgement.SetZoomY( fStartZoomY );
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m_frameJudgement.SetZoomY( fStartZoomY );
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m_frameJudgement.BeginTweening( g_fComboJudgeTweenSeconds );
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m_frameJudgement.BeginTweening( g_fComboJudgeTweenSeconds );
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m_frameJudgement.SetTweenZoom( 1 );
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m_frameJudgement.SetTweenZoom( 1 );
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m_frameCombo.StopTweening();
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m_frameCombo.SetZoomX( fStartZoomX );
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m_frameCombo.SetZoomX( fStartZoomX );
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m_frameCombo.SetZoomY( fStartZoomY );
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m_frameCombo.SetZoomY( fStartZoomY );
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m_frameCombo.BeginTweening( g_fComboJudgeTweenSeconds );
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m_frameCombo.BeginTweening( g_fComboJudgeTweenSeconds );
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