diff --git a/stepmania/TODO.chris b/stepmania/TODO.chris index d38acd072f..33c707522f 100644 --- a/stepmania/TODO.chris +++ b/stepmania/TODO.chris @@ -2,10 +2,20 @@ Fix ///////////////////////// +> We also throw when we get a difficulty we don't know about. + +> LifeMeterBattery::Refresh wants "x", but the font being used.. + +Like when playing MAX300, how the judgement "pulsing" goofs up? + +freezes are locked until NG + the CDTitles DWI style arent being read anymore. faster IniFile (with std::map?) +flag for use hold head + fix movie texture crash The "groove bar" reports at the results screen is broken. @@ -40,8 +50,6 @@ slower eval bar tween add turns to editor -sample pop - fix screwed up scroll bar send disc to Penny Arcade @@ -54,8 +62,6 @@ lyrics team seattle link -flag for use hold head - ////////////////////// Animachanic suggestions: ////////////////////// diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index 68ff7bc617..10ca21f169 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -468,11 +468,13 @@ void Player::OnRowDestroyed( int col, int iIndexThatWasSteppedOn ) case TNS_GOOD: fStartZoomX = g_fJudgeGoodZoomX; fStartZoomY = g_fJudgeGoodZoomY; break; case TNS_BOO: fStartZoomX = g_fJudgeBooZoomX; fStartZoomY = g_fJudgeBooZoomY; break; } + m_frameJudgement.StopTweening(); m_frameJudgement.SetZoomX( fStartZoomX ); m_frameJudgement.SetZoomY( fStartZoomY ); m_frameJudgement.BeginTweening( g_fComboJudgeTweenSeconds ); m_frameJudgement.SetTweenZoom( 1 ); + m_frameCombo.StopTweening(); m_frameCombo.SetZoomX( fStartZoomX ); m_frameCombo.SetZoomY( fStartZoomY ); m_frameCombo.BeginTweening( g_fComboJudgeTweenSeconds );