don't do that. If you want different theme metrics for a platform, create a
derived theme.
This commit is contained in:
@@ -44,13 +44,6 @@ void ScreenMapControllers::Init()
|
||||
{
|
||||
ScreenWithMenuElements::Init();
|
||||
|
||||
#ifdef _XBOX
|
||||
CStringArray strArray;
|
||||
CString text("Use joypad to navigate, START to assign, A, B, X or Y to clear, BACK when done.");
|
||||
strArray.push_back(text);
|
||||
m_textHelp->SetTips(strArray);
|
||||
#endif
|
||||
|
||||
for( int b=0; b<GAMESTATE->GetCurrentGame()->m_iButtonsPerController; b++ )
|
||||
{
|
||||
CString sName = GAMESTATE->GetCurrentGame()->m_szButtonNames[b];
|
||||
|
||||
Reference in New Issue
Block a user