fix warning

This commit is contained in:
Glenn Maynard
2004-02-26 03:18:51 +00:00
parent da5414afa0
commit c2c796d90c
2 changed files with 5 additions and 2 deletions
+4 -1
View File
@@ -118,7 +118,10 @@ static int LuaPanic( lua_State *L )
* an exception from there. */
jbuf_error = err;
longjmp( jbuf, 1 );
return 0; // control never reaches here but quiets warning
/* This causes an "unreachable code" warning in VC. If you're getting a "control reaches
* end of function" warning, then your headers aren't correctly marking longjmp as NORETURN.
* My headers (glibc 2.3.2) do. -glenn */
// return 0; // control never reaches here but quiets warning
}
bool Lua::RunExpression( const CString &str )
+1 -1
View File
@@ -252,7 +252,7 @@ void PlayerMinus::Update( float fDeltaTime )
{
float fPercentReverse = GAMESTATE->m_CurrentPlayerOptions[m_PlayerNumber].GetReversePercentForColumn(c);
float fHoldJudgeYPos = SCALE( fPercentReverse, 0.f, 1.f, HOLD_JUDGMENT_Y_STANDARD, HOLD_JUDGMENT_Y_REVERSE );
float fGrayYPos = SCALE( fPercentReverse, 0.f, 1.f, GRAY_ARROWS_Y_STANDARD, GRAY_ARROWS_Y_REVERSE );
// float fGrayYPos = SCALE( fPercentReverse, 0.f, 1.f, GRAY_ARROWS_Y_STANDARD, GRAY_ARROWS_Y_REVERSE );
const float fX = ArrowGetXPos( m_PlayerNumber, c, 0 );
const float fZ = ArrowGetZPos( m_PlayerNumber, c, 0 );