EditCoursesSongMenu: rewrite of course song selection; ScreenMiniMenu

isn't well-suited to it.  No tweens on this; it looks roughly the same, so it
doesn't look weird, and it keeps the interface quick and simple.
This commit is contained in:
Glenn Maynard
2004-05-26 02:48:21 +00:00
parent c2d5ca167f
commit c298a51541
4 changed files with 524 additions and 123 deletions
+48 -122
View File
@@ -43,7 +43,6 @@
#define ROW_Y( i ) THEME->GetMetricF("EditCoursesMenu",ssprintf("Row%dY",i+1))
const ScreenMessage SM_BackFromCourseOptionsMenu = (ScreenMessage)(SM_User+1);
const ScreenMessage SM_BackFromCourseEntryOptionsMenu = (ScreenMessage)(SM_User+2);
const ScreenMessage SM_BackFromPlayerOptions = (ScreenMessage)(SM_User+3);
const ScreenMessage SM_BackFromSongOptions = (ScreenMessage)(SM_User+4);
@@ -74,17 +73,6 @@ enum CourseOptionsMenuRow
NUM_ENTRY_OPTIONS_MENU_ROWS
};
static const MenuRow g_CourseEntryMenuItems[] =
{
{ "Song", true, 0, { NULL } },
{ "Group", true, 0, { NULL } },
{ "Difficulty", true, 0, { NULL } },
{ "Low Meter", true, 0, { NULL } },
{ "High Meter", true, 0, { NULL } },
{ "Best/Worst value",true, 0, { NULL } },
{ NULL, true, 0, { NULL } }
};
static Menu g_CourseEntryMenu( "Course Entry Options", g_CourseEntryMenuItems );
const bool g_bRowEnabledForType[NUM_COURSE_ENTRY_TYPES][NUM_ENTRY_OPTIONS_MENU_ROWS] =
@@ -103,6 +91,8 @@ EditCoursesMenu::EditCoursesMenu()
GAMESTATE->m_bEditing = true;
m_bInSongMenu = false;
int i;
for( i=0; i<2; i++ )
@@ -117,7 +107,6 @@ EditCoursesMenu::EditCoursesMenu()
ZERO( m_iSelection );
for( i=0; i<NUM_ROWS; i++ )
{
m_textLabel[i].LoadFromFont( THEME->GetPathToF("Common title") );
@@ -164,7 +153,18 @@ EditCoursesMenu::~EditCoursesMenu()
void EditCoursesMenu::DrawPrimitives()
{
ActorFrame::DrawPrimitives();
if( m_bInSongMenu )
m_SongMenu.Draw();
else
ActorFrame::DrawPrimitives();
}
void EditCoursesMenu::Update( float fDeltaTime )
{
if( m_bInSongMenu )
m_SongMenu.Update( fDeltaTime );
else
ActorFrame::Update( fDeltaTime );
}
bool EditCoursesMenu::CanGoUp()
@@ -201,6 +201,12 @@ bool EditCoursesMenu::CanGoRight()
void EditCoursesMenu::Up()
{
if( m_bInSongMenu )
{
m_SongMenu.Up();
return;
}
if( CanGoUp() )
{
ChangeToRow( Row(m_SelectedRow-1) );
@@ -210,6 +216,12 @@ void EditCoursesMenu::Up()
void EditCoursesMenu::Down()
{
if( m_bInSongMenu )
{
m_SongMenu.Down();
return;
}
if( CanGoDown() )
{
ChangeToRow( Row(m_SelectedRow+1) );
@@ -219,6 +231,12 @@ void EditCoursesMenu::Down()
void EditCoursesMenu::Left()
{
if( m_bInSongMenu )
{
m_SongMenu.Left();
return;
}
if( CanGoLeft() )
{
m_iSelection[m_SelectedRow]--;
@@ -237,6 +255,12 @@ void EditCoursesMenu::Left()
void EditCoursesMenu::Right()
{
if( m_bInSongMenu )
{
m_SongMenu.Right();
return;
}
if( CanGoRight() )
{
m_iSelection[m_SelectedRow]++;
@@ -255,6 +279,14 @@ void EditCoursesMenu::Right()
void EditCoursesMenu::Start()
{
if( m_bInSongMenu )
{
m_SongMenu.SaveToCourseEntry( GetSelectedEntry() );
m_bInSongMenu = false;
OnRowValueChanged( ROW_ENTRY );
return;
}
Course* pCourse = GetSelectedCourse();
CourseEntry* pEntry = GetSelectedEntry();
@@ -301,92 +333,8 @@ void EditCoursesMenu::Start()
OnRowValueChanged( ROW_ENTRY );
break;
case ROW_ENTRY_OPTIONS:
{
unsigned i;
//
// populate songs list
//
g_CourseEntryMenu.rows[song].choices.clear();
g_CourseEntryMenu.rows[song].defaultChoice = 0;
vector<Song*> vSongs = SONGMAN->GetAllSongs();
for( i=0; i<vSongs.size(); i++ )
{
g_CourseEntryMenu.rows[song].choices.push_back( vSongs[i]->m_sGroupName + " - " + vSongs[i]->GetTranslitMainTitle() );
if( pEntry->pSong == vSongs[i] )
g_CourseEntryMenu.rows[song].defaultChoice = i;
}
//
// populate group list
//
g_CourseEntryMenu.rows[group].choices.clear();
g_CourseEntryMenu.rows[group].defaultChoice = 0;
CStringArray vGroups;
SONGMAN->GetGroupNames( vGroups );
for( i=0; i<vGroups.size(); i++ )
{
g_CourseEntryMenu.rows[group].choices.push_back( vGroups[i] );
if( pEntry->group_name == vGroups[i] )
g_CourseEntryMenu.rows[group].defaultChoice = i;
}
//
// populate difficulty list
//
g_CourseEntryMenu.rows[difficulty].choices.clear();
g_CourseEntryMenu.rows[difficulty].defaultChoice = NUM_DIFFICULTIES;
for( i=0; i<=NUM_DIFFICULTIES; i++ )
{
CString sDifficulty = (i==NUM_DIFFICULTIES) ? "Don't care" : DifficultyToString((Difficulty)i);
g_CourseEntryMenu.rows[difficulty].choices.push_back( sDifficulty );
if( pEntry->difficulty == (int) i )
g_CourseEntryMenu.rows[difficulty].defaultChoice = i;
}
//
// populate difficulty list
//
g_CourseEntryMenu.rows[low_meter].choices.clear();
g_CourseEntryMenu.rows[low_meter].defaultChoice = 0;
g_CourseEntryMenu.rows[high_meter].choices.clear();
g_CourseEntryMenu.rows[high_meter].defaultChoice = 0;
for( i=0; i<=(int)MAX_METER; i++ )
{
CString sMeter = (i==0) ? "Don't care" : ssprintf("%d", i);
g_CourseEntryMenu.rows[low_meter].choices.push_back( sMeter );
g_CourseEntryMenu.rows[high_meter].choices.push_back( sMeter );
if( pEntry->low_meter == (int) i )
g_CourseEntryMenu.rows[low_meter].defaultChoice = i;
if( pEntry->high_meter == (int) i )
g_CourseEntryMenu.rows[high_meter].defaultChoice = i;
}
//
// populate best/worst list
//
g_CourseEntryMenu.rows[best_worst_value].choices.clear();
g_CourseEntryMenu.rows[best_worst_value].defaultChoice = 0;
for( i=1; i<=40; i++ )
{
CString sNum = ssprintf("%d", i);
g_CourseEntryMenu.rows[best_worst_value].choices.push_back( sNum );
if( pEntry->players_index == (int) i )
g_CourseEntryMenu.rows[best_worst_value].defaultChoice = i;
}
// update enabled/disabled lines
for( i=0; i<g_CourseEntryMenu.rows.size(); i++ )
g_CourseEntryMenu.rows[i].enabled = g_bRowEnabledForType[pEntry->type][i];
SCREENMAN->MiniMenu( &g_CourseEntryMenu, SM_BackFromCourseEntryOptionsMenu );
}
m_SongMenu.LoadFromCourseEntry( GetSelectedEntry() );
m_bInSongMenu = true;
break;
case ROW_ENTRY_PLAYER_OPTIONS:
SCREENMAN->PlayStartSound();
@@ -427,28 +375,6 @@ void EditCoursesMenu::HandleScreenMessage( const ScreenMessage SM )
OnRowValueChanged( ROW_COURSE_OPTIONS );
break;
case SM_BackFromCourseEntryOptionsMenu:
{
vector<Song*> vSongs = SONGMAN->GetAllSongs();
CStringArray vGroups;
SONGMAN->GetGroupNames( vGroups );
pEntry->pSong = vSongs[ ScreenMiniMenu::s_iLastAnswers[song] ];
pEntry->group_name = vGroups[ ScreenMiniMenu::s_iLastAnswers[group] ];
pEntry->difficulty = (Difficulty)ScreenMiniMenu::s_iLastAnswers[difficulty];
if( pEntry->difficulty == NUM_DIFFICULTIES )
pEntry->difficulty = DIFFICULTY_INVALID;
pEntry->low_meter = ScreenMiniMenu::s_iLastAnswers[low_meter];
if( pEntry->low_meter == 0 )
pEntry->low_meter = -1;
pEntry->high_meter = ScreenMiniMenu::s_iLastAnswers[high_meter];
if( pEntry->high_meter == 0 )
pEntry->high_meter = -1;
pEntry->players_index = ScreenMiniMenu::s_iLastAnswers[best_worst_value];
OnRowValueChanged( ROW_ENTRY_OPTIONS );
}
break;
case SM_BackFromPlayerOptions:
case SM_BackFromSongOptions:
// coming back from PlayerOptions or SongOptions
+5 -1
View File
@@ -19,7 +19,7 @@
#include "RageSound.h"
#include "Course.h"
#include "ScreenMessage.h"
#include "EditCoursesSongMenu.h"
class EditCoursesMenu: public ActorFrame
{
@@ -27,6 +27,7 @@ public:
EditCoursesMenu();
~EditCoursesMenu();
virtual void DrawPrimitives();
virtual void Update( float fDeltaTime );
bool CanGoUp();
bool CanGoDown();
@@ -110,6 +111,9 @@ private:
RageSound m_soundChangeRow;
RageSound m_soundChangeValue;
RageSound m_soundSave;
EditCoursesSongMenu m_SongMenu;
bool m_bInSongMenu;
};
#endif
+359
View File
@@ -0,0 +1,359 @@
#include "global.h"
#include "EditCoursesSongMenu.h"
#include "RageLog.h"
#include "SongManager.h"
#include "GameState.h"
#include "ThemeManager.h"
#include "GameManager.h"
#include "Steps.h"
#include "song.h"
#include "Course.h"
#include "ScreenManager.h"
#define ARROWS_X( i ) THEME->GetMetricF("EditCoursesSongMenu",ssprintf("Arrows%dX",i+1))
#define ROW_LABELS_X THEME->GetMetricF("EditCoursesSongMenu","RowLabelsX")
#define ROW_VALUE_X( i ) THEME->GetMetricF("EditCoursesSongMenu",ssprintf("RowValue%dX",i+1))
#define ROW_Y( i ) THEME->GetMetricF("EditCoursesSongMenu",ssprintf("Row%dY",i+1))
const bool g_bRowEnabledForType[NUM_COURSE_ENTRY_TYPES][EditCoursesSongMenu::NUM_ROWS] =
{ // group, song, type, difficulty, low_meter, high_meter, best_worst
/* fixed */ { true, true, true, true, true, true, false },
/* random */ { false, false, true, true, true, true, false },
/* random_group */{ true, false, true, true, true, true, false },
/* best */ { false, false, true, false, false, false, true },
/* worst */ { false, false, true, false, false, false, true }
};
EditCoursesSongMenu::EditCoursesSongMenu()
{
LOG->Trace( "ScreenEditCoursesSongMenu::ScreenEditCoursesSongMenu()" );
for( int i=0; i<2; i++ )
{
m_sprArrows[i].Load( THEME->GetPathToG(ssprintf("EditCoursesSongMenu %s",(i==0?"left":"right"))) );
m_sprArrows[i].SetX( ARROWS_X(i) );
this->AddChild( &m_sprArrows[i] );
}
for( int i=0; i<NUM_ROWS; i++ )
{
m_textLabel[i].LoadFromFont( THEME->GetPathToF("Common title") );
m_textLabel[i].SetXY( ROW_LABELS_X, ROW_Y(i) );
m_textLabel[i].SetText( RowToString((Row)i) );
m_textLabel[i].SetZoom( 0.8f );
m_textLabel[i].SetHorizAlign( Actor::align_left );
this->AddChild( &m_textLabel[i] );
m_textValue[i].LoadFromFont( THEME->GetPathToF("Common normal") );
m_textValue[i].SetXY( ROW_VALUE_X(i), ROW_Y(i) );
m_textValue[i].SetText( "blah" );
m_textValue[i].SetZoom( 0.6f );
this->AddChild( &m_textValue[i] );
}
m_soundChangeRow.Load( THEME->GetPathToS("EditCoursesSongMenu row") );
m_soundChangeValue.Load( THEME->GetPathToS("EditCoursesSongMenu value") );
// fill in data structures
SONGMAN->GetGroupNames( m_aGroups );
m_SelectedRow = (Row)0;
}
EditCoursesSongMenu::~EditCoursesSongMenu()
{
}
bool EditCoursesSongMenu::CanGoLeft()
{
return m_iSelection[m_SelectedRow] != 0;
}
bool EditCoursesSongMenu::CanGoRight()
{
int num_values[NUM_ROWS] =
{
m_aGroups.size(),
m_aSongs.size(),
NUM_COURSE_ENTRY_TYPES,
NUM_DIFFICULTIES+1,
11,
11,
40,
};
return m_iSelection[m_SelectedRow] != (num_values[m_SelectedRow]-1);
}
bool EditCoursesSongMenu::ChangeRow( int add )
{
Row dest = m_SelectedRow;
do
{
dest = (Row) (dest+add);
}
while( dest >= 0 && dest < NUM_ROWS && !g_bRowEnabledForType[GetSelectedType()][dest] );
if( dest < 0 || dest >= NUM_ROWS )
return false;
ChangeToRow( dest );
return true;
}
void EditCoursesSongMenu::Up()
{
if( ChangeRow( -1 ) )
m_soundChangeRow.Play();
}
void EditCoursesSongMenu::Down()
{
if( ChangeRow( +1 ) )
m_soundChangeRow.Play();
}
void EditCoursesSongMenu::SaveToCourseEntry( CourseEntry *pEntry )
{
*pEntry = CourseEntry();
pEntry->type = (CourseEntryType) m_iSelection[ROW_TYPE];
/* Only set things relevant to this type. */
if( g_bRowEnabledForType[pEntry->type][ROW_GROUP] )
pEntry->group_name = GetSelectedGroup();
if( g_bRowEnabledForType[pEntry->type][ROW_SONG] )
pEntry->pSong = GetSelectedSong();
if( g_bRowEnabledForType[pEntry->type][ROW_DIFFICULTY] )
pEntry->difficulty = GetSelectedDifficulty();
if( g_bRowEnabledForType[pEntry->type][ROW_LOW_METER] )
pEntry->low_meter = GetLowMeter();
if( g_bRowEnabledForType[pEntry->type][ROW_HIGH_METER] )
pEntry->high_meter = GetHighMeter();
if( g_bRowEnabledForType[pEntry->type][ROW_BEST_WORST_VALUE] )
pEntry->players_index = GetBestWorst();
if( pEntry->high_meter < pEntry->low_meter )
swap( pEntry->low_meter, pEntry->high_meter );
}
//void EditCoursesSongMenu::SetSongsFromGroup( const CourseEntry *pEntry )
void EditCoursesSongMenu::SetGroupByName( CString sGroup )
{
unsigned i;
for( i = 0; i < m_aGroups.size(); ++i )
if( !sGroup.CompareNoCase( m_aGroups[i] ) )
break;
ASSERT_M( i < m_aGroups.size(), ssprintf("%s", sGroup.c_str() ) );
m_iSelection[ROW_GROUP] = i;
UpdateSongList();
}
void EditCoursesSongMenu::UpdateSongList()
{
CString sGroup = GetSelectedGroup();
m_aSongs.clear();
const vector<Song*> &aSongs = SONGMAN->GetAllSongs();
for( unsigned i = 0; i < aSongs.size(); ++i )
if( !aSongs[i]->m_sGroupName.CompareNoCase(sGroup) )
m_aSongs.push_back( aSongs[i] );
m_iSelection[ROW_SONG] = 0;
}
void EditCoursesSongMenu::LoadFromCourseEntry( const CourseEntry *pEntry )
{
ZERO( m_iSelection );
if( pEntry->pSong )
{
/* Set this song's group. */
SetGroupByName( pEntry->pSong->m_sGroupName );
unsigned i;
for( i = 0; i < m_aSongs.size(); ++i )
if( m_aSongs[i] == pEntry->pSong )
break;
ASSERT_M( i < m_aSongs.size(), ssprintf("%s", pEntry->pSong->GetTranslitMainTitle().c_str()) );
m_iSelection[ROW_SONG] = i;
}
else if( pEntry->group_name != "" )
{
SetGroupByName( pEntry->group_name );
}
m_iSelection[ROW_TYPE] = pEntry->type;
m_iSelection[ROW_DIFFICULTY] = (pEntry->difficulty == DIFFICULTY_INVALID)? 0:pEntry->difficulty+1;
m_iSelection[ROW_LOW_METER] = (pEntry->low_meter == -1)? 0:pEntry->low_meter;
m_iSelection[ROW_HIGH_METER] = (pEntry->high_meter == -1)? 0:pEntry->high_meter;
m_iSelection[ROW_BEST_WORST_VALUE] = pEntry->players_index;
/* Make sure we're on an active row. */
if( !g_bRowEnabledForType[GetSelectedType()][m_SelectedRow] )
ChangeRow( -1 );
if( !g_bRowEnabledForType[GetSelectedType()][m_SelectedRow] )
ChangeRow( +1 );
ASSERT( g_bRowEnabledForType[GetSelectedType()][m_SelectedRow] );
ChangeToRow( m_SelectedRow );
OnRowValueChanged( (Row)0 );
}
void EditCoursesSongMenu::Left()
{
if( CanGoLeft() )
{
m_iSelection[m_SelectedRow]--;
OnRowValueChanged( m_SelectedRow );
m_soundChangeValue.Play();
}
}
void EditCoursesSongMenu::Right()
{
if( CanGoRight() )
{
m_iSelection[m_SelectedRow]++;
OnRowValueChanged( m_SelectedRow );
m_soundChangeValue.Play();
}
}
void EditCoursesSongMenu::Start()
{
// XXX
// SCREENMAN->PopTopScreen( m_SMSendOnOK );
}
void EditCoursesSongMenu::HandleScreenMessage( const ScreenMessage SM )
{
}
void EditCoursesSongMenu::ChangeToRow( Row newRow )
{
m_SelectedRow = newRow;
for( int i=0; i<2; i++ )
m_sprArrows[i].SetY( ROW_Y(newRow) );
m_sprArrows[0].SetDiffuse( CanGoLeft()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
m_sprArrows[1].SetDiffuse( CanGoRight()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
m_sprArrows[0].EnableAnimation( CanGoLeft() );
m_sprArrows[1].EnableAnimation( CanGoRight() );
}
void EditCoursesSongMenu::OnRowValueChanged( Row row )
{
LOG->Trace( "EditCoursesSongMenu::OnRowValueChanged(%i)", row );
m_sprArrows[0].SetDiffuse( CanGoLeft()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
m_sprArrows[1].SetDiffuse( CanGoRight()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
m_sprArrows[0].EnableAnimation( CanGoLeft() );
m_sprArrows[1].EnableAnimation( CanGoRight() );
CString sGroup = GetSelectedGroup();
Song *pSong = GetSelectedSong();
switch( row )
{
case ROW_GROUP:
{
CHECKPOINT;
m_textValue[ROW_GROUP].SetText( sGroup );
UpdateSongList();
pSong = GetSelectedSong();
}
// fall through
case ROW_SONG:
CHECKPOINT;
m_textValue[ROW_SONG].SetText( pSong? pSong->GetTranslitMainTitle():"" );
// fall through
case ROW_TYPE:
CHECKPOINT;
m_textValue[ROW_TYPE].SetText( CourseEntryTypeToString(GetSelectedType()) );
for( int i = 0; i < NUM_ROWS; ++i )
m_textValue[i].SetDiffuse(
g_bRowEnabledForType[GetSelectedType()][i]?
RageColor(1,1,1,1):RageColor(0.4f,0.4f,0.4f,1) );
// fall through
case ROW_DIFFICULTY:
{
CHECKPOINT;
Difficulty dc = GetSelectedDifficulty();
if( dc == DIFFICULTY_INVALID )
m_textValue[ROW_DIFFICULTY].SetText( "(any)" );
else
m_textValue[ROW_DIFFICULTY].SetText( DifficultyToString(dc) );
// fall through
}
case ROW_LOW_METER:
CHECKPOINT;
if( GetLowMeter() == -1 )
m_textValue[ROW_LOW_METER].SetText( "(any)" );
else
m_textValue[ROW_LOW_METER].SetText( ssprintf("%d",GetLowMeter()) );
// fall through
case ROW_HIGH_METER:
CHECKPOINT;
if( GetHighMeter() == -1 )
m_textValue[ROW_HIGH_METER].SetText( "(any)" );
else
m_textValue[ROW_HIGH_METER].SetText( ssprintf("%d",GetHighMeter()) );
// fall through
case ROW_BEST_WORST_VALUE:
CHECKPOINT;
m_textValue[ROW_BEST_WORST_VALUE].SetText( ssprintf("%d",GetBestWorst()+1) );
break;
default:
ASSERT(0); // invalid row
}
}
Song *EditCoursesSongMenu::GetSelectedSong() const
{
if( m_iSelection[ROW_SONG] < (int) m_aSongs.size() )
return m_aSongs[ m_iSelection[ROW_SONG] ];
else
return NULL;
}
/*
* (c) 2001-2004 Chris Danford, Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
+112
View File
@@ -0,0 +1,112 @@
/* Class: EditCoursesSongMenu - Song selection subscreen for EditCoursesMenu */
#ifndef EDIT_COURSES_SONG_MENU_H
#define EDIT_COURSES_SONG_MENU_H
#include "ActorFrame.h"
#include "BitmapText.h"
#include "GameConstantsAndTypes.h"
#include "RageSound.h"
#include "Course.h"
#include "ScreenMessage.h"
#include "song.h"
class EditCoursesSongMenu: public ActorFrame
{
public:
EditCoursesSongMenu();
~EditCoursesSongMenu();
void SaveToCourseEntry( CourseEntry *pEntry );
void LoadFromCourseEntry( const CourseEntry *pEntry );
bool CanGoLeft();
bool CanGoRight();
void Up();
void Down();
void Left();
void Right();
void Start();
void HandleScreenMessage( const ScreenMessage SM );
enum Row
{
ROW_GROUP,
ROW_SONG,
ROW_TYPE,
ROW_DIFFICULTY,
ROW_LOW_METER,
ROW_HIGH_METER,
ROW_BEST_WORST_VALUE,
NUM_ROWS
} m_SelectedRow;
CString RowToString( Row r )
{
const CString s[NUM_ROWS] =
{
"Group",
"Song",
"Type",
"Difficulty",
"Low Meter",
"High Meter",
"Best/Worst Value",
};
return s[r];
}
CString GetSelectedGroup() const { return m_aGroups[ m_iSelection[ROW_GROUP] ]; }
Song *GetSelectedSong() const;
Difficulty GetSelectedDifficulty() const { if( m_iSelection[ROW_DIFFICULTY] == 0 ) return DIFFICULTY_INVALID; else return (Difficulty) (m_iSelection[ROW_DIFFICULTY]-1); }
CourseEntryType GetSelectedType() const { return (CourseEntryType) m_iSelection[ROW_TYPE]; }
int GetLowMeter() const { return m_iSelection[ROW_LOW_METER] == 0? -1:m_iSelection[ROW_LOW_METER]; } // any, 1, 2, 3 ...
int GetHighMeter() const { return m_iSelection[ROW_HIGH_METER] == 0? -1:m_iSelection[ROW_HIGH_METER]; }
int GetBestWorst() const { return m_iSelection[ROW_BEST_WORST_VALUE]; }
private:
void SetGroupByName( CString sGroup );
void UpdateSongList();
bool ChangeRow( int add );
Sprite m_sprArrows[2];
int m_iSelection[NUM_ROWS];
BitmapText m_textLabel[NUM_ROWS];
BitmapText m_textValue[NUM_ROWS];
vector<Song*> m_aSongs;
vector<CString> m_aGroups;
void OnRowValueChanged( Row row );
void ChangeToRow( Row newRow );
RageSound m_soundChangeRow;
RageSound m_soundChangeValue;
};
#endif
/*
* (c) 2001-2004 Chris Danford, Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/