+ support o2mania style BMS (7 keys)
+ move notes to autokeysound when reducing tracks
This commit is contained in:
Thai Pangsakulyanont
2011-03-09 19:24:15 +07:00
139 changed files with 4637 additions and 1332 deletions
+1 -3
View File
@@ -593,9 +593,7 @@ void Player::Load()
// parameters are invalid somehow... -aj
RageSoundLoadParams SoundParams;
//RageSoundParams p;
SoundParams.m_bSupportPan = true;
//p.StopMode = RageSoundParams::M_STOP;
float fBalance = GameSoundManager::GetPlayerBalance( pn );
for( unsigned i=0; i<m_vKeysounds.size(); i++ )
@@ -605,7 +603,7 @@ void Player::Load()
if( sound.GetLoadedFilePath() != sKeysoundFilePath )
sound.Load( sKeysoundFilePath, true, &SoundParams );
sound.SetProperty( "Pan", fBalance );
//sound.SetParams( p );
sound.SetStopModeFromString( "stop" );
}
if( m_pPlayerStageStats )