debugging cleanup

This commit is contained in:
Chris Danford
2005-10-02 19:21:05 +00:00
parent 70fb93baaa
commit c19c1e614e
+5 -1
View File
@@ -105,7 +105,11 @@ void NoteField::Load(
m_fPercentFadeToFail = -1;
m_LastSeenBeatToNoteSkinRev = -1;
ASSERT( m_pNoteData->GetNumTracks() == GAMESTATE->GetCurrentStyle()->m_iColsPerPlayer );
//int i1 = m_pNoteData->GetNumTracks();
//int i2 = GAMESTATE->GetCurrentStyle()->m_iColsPerPlayer;
ASSERT_M( m_pNoteData->GetNumTracks() == GAMESTATE->GetCurrentStyle()->m_iColsPerPlayer,
ssprintf("%d = %d",m_pNoteData->GetNumTracks(), GAMESTATE->GetCurrentStyle()->m_iColsPerPlayer) );
RefreshBeatToNoteSkin();
}