Allow screen aliasing.
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@@ -33,8 +33,8 @@ OptionRow g_SelectGameLines[NUM_SELECT_GAME_LINES] =
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};
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ScreenSelectGame::ScreenSelectGame() :
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ScreenOptions("ScreenSelectGame")
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ScreenSelectGame::ScreenSelectGame( CString sClassName ) :
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ScreenOptions( sClassName )
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{
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LOG->Trace( "ScreenSelectGame::ScreenSelectGame()" );
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