Allow screen aliasing.
This commit is contained in:
@@ -20,7 +20,7 @@
|
||||
#define LOGO_ON_COMMAND THEME->GetMetric("ScreenLogo","LogoOnCommand")
|
||||
|
||||
|
||||
ScreenLogo::ScreenLogo() : ScreenAttract("ScreenLogo")
|
||||
ScreenLogo::ScreenLogo( CString sName ) : ScreenAttract( sName )
|
||||
{
|
||||
m_sprLogo.Load( THEME->GetPathToG(ssprintf("ScreenLogo %s",GAMESTATE->GetCurrentGameDef()->m_szName)) );
|
||||
m_sprLogo.Command( LOGO_ON_COMMAND );
|
||||
|
||||
Reference in New Issue
Block a user