unused decl

old comment
This commit is contained in:
Glenn Maynard
2006-09-30 06:03:18 +00:00
parent 875050eeef
commit c0a590d0e9
+1 -3
View File
@@ -29,8 +29,6 @@ struct lua_State;
// MenuLeft and MenuRight as long as "MenuLeft (optional)" and "MenuRight (optional)" are not mapped. // MenuLeft and MenuRight as long as "MenuLeft (optional)" and "MenuRight (optional)" are not mapped.
// //
class Style;
#define NO_DEFAULT_KEY DeviceButton_Invalid #define NO_DEFAULT_KEY DeviceButton_Invalid
class Game class Game
@@ -48,7 +46,7 @@ public:
GameButton ButtonNameToIndex( const RString &sButtonName ) const; GameButton ButtonNameToIndex( const RString &sButtonName ) const;
MenuButton GameInputToMenuButton( GameInput GameI ) const; MenuButton GameInputToMenuButton( GameInput GameI ) const;
void MenuButtonToGameInputs( MenuButton MenuI, PlayerNumber pn, GameInput GameIout[4] ) const; // looks up current style in GAMESTATE. Yuck. void MenuButtonToGameInputs( MenuButton MenuI, PlayerNumber pn, GameInput GameIout[4] ) const;
TapNoteScore MapTapNoteScore( TapNoteScore tns ) const; TapNoteScore MapTapNoteScore( TapNoteScore tns ) const;
TapNoteScore m_mapW1To; TapNoteScore m_mapW1To;