diff --git a/stepmania/src/Game.h b/stepmania/src/Game.h index 5383a0dc1e..5de32ec4cb 100644 --- a/stepmania/src/Game.h +++ b/stepmania/src/Game.h @@ -29,8 +29,6 @@ struct lua_State; // MenuLeft and MenuRight as long as "MenuLeft (optional)" and "MenuRight (optional)" are not mapped. // -class Style; - #define NO_DEFAULT_KEY DeviceButton_Invalid class Game @@ -48,7 +46,7 @@ public: GameButton ButtonNameToIndex( const RString &sButtonName ) const; MenuButton GameInputToMenuButton( GameInput GameI ) const; - void MenuButtonToGameInputs( MenuButton MenuI, PlayerNumber pn, GameInput GameIout[4] ) const; // looks up current style in GAMESTATE. Yuck. + void MenuButtonToGameInputs( MenuButton MenuI, PlayerNumber pn, GameInput GameIout[4] ) const; TapNoteScore MapTapNoteScore( TapNoteScore tns ) const; TapNoteScore m_mapW1To;