add Model to NoteDisplay
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@@ -32,12 +32,10 @@ ScreenSandbox::ScreenSandbox() : Screen("ScreenSandbox")
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// this->AddChild( &m_sprite );
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m_model.SetXY(CENTER_X, CENTER_Y);
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m_model.SetZoomX(12);
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m_model.SetZoomY(-12);
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// m_model.SetY(0);
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// m_model.LoadMilkshapeAscii( "bend.txt" );
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m_model.LoadMilkshapeAscii( "D:\\Dev\\ddrpc char hacking\\DDRPCRip\\models\\char0000\\model.txt" );
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m_model.LoadMilkshapeAsciiBones( "D:\\Dev\\ddrpc char hacking\\DDRPCRip\\models\\howtoplay.bones.txt" );
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m_model.SetZoomX(1);
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m_model.SetZoomY(-1);
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m_model.LoadMilkshapeAscii( "arrow.txt" );
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// m_model.LoadMilkshapeAsciiBones( "D:\\Dev\\ddrpc char hacking\\DDRPCRip\\models\\howtoplay.bones.txt" );
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this->AddChild(&m_model);
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m_model.SetEffectSpin( RageVector3(0,90,0) );
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