add Model to NoteDisplay

This commit is contained in:
Chris Danford
2003-05-09 04:42:04 +00:00
parent 26fafd1c5f
commit c04b5b993b
9 changed files with 74 additions and 50 deletions
+4 -6
View File
@@ -32,12 +32,10 @@ ScreenSandbox::ScreenSandbox() : Screen("ScreenSandbox")
// this->AddChild( &m_sprite );
m_model.SetXY(CENTER_X, CENTER_Y);
m_model.SetZoomX(12);
m_model.SetZoomY(-12);
// m_model.SetY(0);
// m_model.LoadMilkshapeAscii( "bend.txt" );
m_model.LoadMilkshapeAscii( "D:\\Dev\\ddrpc char hacking\\DDRPCRip\\models\\char0000\\model.txt" );
m_model.LoadMilkshapeAsciiBones( "D:\\Dev\\ddrpc char hacking\\DDRPCRip\\models\\howtoplay.bones.txt" );
m_model.SetZoomX(1);
m_model.SetZoomY(-1);
m_model.LoadMilkshapeAscii( "arrow.txt" );
// m_model.LoadMilkshapeAsciiBones( "D:\\Dev\\ddrpc char hacking\\DDRPCRip\\models\\howtoplay.bones.txt" );
this->AddChild(&m_model);
m_model.SetEffectSpin( RageVector3(0,90,0) );