mostly whitespace changes

This commit is contained in:
Glenn Maynard
2004-03-23 22:50:09 +00:00
parent a898686c59
commit c00aa7dc01
+69 -110
View File
@@ -24,7 +24,8 @@ namespace jpeg
#define OUTPUT_BUFFER_SIZE 4096
typedef struct {
typedef struct
{
struct jpeg::jpeg_destination_mgr pub;
SDL_RWops *ctx;
@@ -36,21 +37,19 @@ typedef struct {
* Initialize source --- called by jpeg_read_header
* before any data is actually read.
*/
static void init_destination (jpeg::j_compress_ptr cinfo)
static void init_destination( jpeg::j_compress_ptr cinfo )
{
/* We don't actually need to do anything */
/* nop */
return;
}
/*
* Empty the output buffer --- called whenever buffer is full.
*/
static jpeg::boolean empty_output_buffer (jpeg::j_compress_ptr cinfo)
/* Empty the output buffer; called whenever buffer is full. */
static jpeg::boolean empty_output_buffer( jpeg::j_compress_ptr cinfo )
{
my_destination_mgr * dest = (my_destination_mgr *) cinfo->dest;
int nbytes;
nbytes = SDL_RWwrite(dest->ctx, dest->buffer, 1, OUTPUT_BUFFER_SIZE);
nbytes = SDL_RWwrite( dest->ctx, dest->buffer, 1, OUTPUT_BUFFER_SIZE );
dest->pub.next_output_byte = dest->buffer;
dest->pub.free_in_buffer = OUTPUT_BUFFER_SIZE;
@@ -65,14 +64,10 @@ static jpeg::boolean empty_output_buffer (jpeg::j_compress_ptr cinfo)
static void term_destination (jpeg::j_compress_ptr cinfo)
{
/* Write data remaining in the buffer */
my_destination_mgr * dest = (my_destination_mgr *) cinfo->dest;
int nbytes;
nbytes = SDL_RWwrite(dest->ctx, dest->buffer, 1, OUTPUT_BUFFER_SIZE - dest->pub.free_in_buffer);
my_destination_mgr *dest = (my_destination_mgr *) cinfo->dest;
SDL_RWwrite(dest->ctx, dest->buffer, 1, OUTPUT_BUFFER_SIZE - dest->pub.free_in_buffer);
dest->pub.next_output_byte = dest->buffer;
dest->pub.free_in_buffer = OUTPUT_BUFFER_SIZE;
return;
}
/*
@@ -80,33 +75,32 @@ static void term_destination (jpeg::j_compress_ptr cinfo)
* The caller must have already opened the stream, and is responsible
* for closing it after finishing decompression.
*/
static void jpeg_SDL_RW_dest(jpeg::j_compress_ptr cinfo, SDL_RWops *ctx)
static void jpeg_SDL_RW_dest( jpeg::j_compress_ptr cinfo, SDL_RWops *ctx )
{
my_destination_mgr *dest;
my_destination_mgr *dest;
/* The source object and input buffer are made permanent so that a series
* of JPEG images can be read from the same file by calling jpeg_stdio_src
* only before the first one. (If we discarded the buffer at the end of
* one image, we'd likely lose the start of the next one.)
* This makes it unsafe to use this manager and a different source
* manager serially with the same JPEG object. Caveat programmer.
*/
if( cinfo->dest == NULL )
{
/* first time for this JPEG object? */
cinfo->dest = (struct jpeg::jpeg_destination_mgr *)
(*cinfo->mem->alloc_small) ((jpeg::j_common_ptr) cinfo, JPOOL_PERMANENT,
sizeof(my_destination_mgr));
dest = (my_destination_mgr *) cinfo->dest;
}
/* The source object and input buffer are made permanent so that a series
* of JPEG images can be read from the same file by calling jpeg_stdio_src
* only before the first one. (If we discarded the buffer at the end of
* one image, we'd likely lose the start of the next one.)
* This makes it unsafe to use this manager and a different source
* manager serially with the same JPEG object. Caveat programmer. */
if( cinfo->dest == NULL )
{
/* first time for this JPEG object? */
cinfo->dest = (struct jpeg::jpeg_destination_mgr *)
(*cinfo->mem->alloc_small) ( (jpeg::j_common_ptr) cinfo, JPOOL_PERMANENT,
sizeof(my_destination_mgr) );
dest = (my_destination_mgr *) cinfo->dest;
}
dest = (my_destination_mgr *) cinfo->dest;
dest->pub.init_destination = init_destination;
dest->pub.empty_output_buffer = empty_output_buffer;
dest->pub.term_destination = term_destination;
dest->ctx = ctx;
dest->pub.free_in_buffer = OUTPUT_BUFFER_SIZE; /* forces fill_input_buffer on first read */
dest->pub.next_output_byte = dest->buffer; /* until buffer loaded */
dest = (my_destination_mgr *) cinfo->dest;
dest->pub.init_destination = init_destination;
dest->pub.empty_output_buffer = empty_output_buffer;
dest->pub.term_destination = term_destination;
dest->ctx = ctx;
dest->pub.free_in_buffer = OUTPUT_BUFFER_SIZE; /* forces fill_input_buffer on first read */
dest->pub.next_output_byte = dest->buffer; /* until buffer loaded */
}
/* Save a JPEG to a file. cjpeg.c and example.c from jpeglib were helpful in writing this. */
@@ -117,89 +111,54 @@ void IMG_SaveJPG_RW( SDL_Surface *surface, SDL_RWops *dest, bool bHighQual )
surface->w, surface->h, 24, mySDL_SwapBE24(0xFF0000), mySDL_SwapBE24(0x00FF00), mySDL_SwapBE24(0x0000FF), 0 ) )
surface = dst_surface;
struct jpeg::jpeg_compress_struct cinfo;
struct jpeg::jpeg_compress_struct cinfo;
/* Step 1: allocate and initialize JPEG compression object */
/* Set up the error handler. */
struct jpeg::jpeg_error_mgr jerr;
cinfo.err = jpeg::jpeg_std_error( &jerr );
/* We have to set up the error handler first, in case the initialization
* step fails. (Unlikely, but it could happen if you are out of memory.)
* This routine fills in the contents of struct jerr, and returns jerr's
* address which we place into the link field in cinfo.
*/
struct jpeg::jpeg_error_mgr jerr;
cinfo.err = jpeg::jpeg_std_error(&jerr);
/* Now we can initialize the JPEG compression object. */
jpeg::jpeg_CreateCompress(&cinfo, JPEG_LIB_VERSION, \
(size_t) sizeof(struct jpeg::jpeg_compress_struct));
/* Now we can initialize the JPEG compression object. */
jpeg::jpeg_CreateCompress(&cinfo, JPEG_LIB_VERSION, \
(size_t) sizeof(struct jpeg::jpeg_compress_struct));
cinfo.image_width = surface->w; /* image width and height, in pixels */
cinfo.image_height = surface->h;
cinfo.input_components = 3; /* # of color components per pixel */
cinfo.in_color_space = jpeg::JCS_RGB; /* colorspace of input image */
/* Step 2: specify data destination (eg, a file) */
/* Note: steps 2 and 3 can be done in either order. */
/* Set compression parameters. You must set at least cinfo.in_color_space before
* calling this.*/
jpeg::jpeg_set_defaults(&cinfo);
/* Here we use the library-supplied code to send compressed data to a
* stdio stream. You can also write your own code to do something else.
* VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
* requires it in order to write binary files.
*/
jpeg_SDL_RW_dest(&cinfo, dest);
if( bHighQual )
jpeg::jpeg_set_quality( &cinfo, 150, TRUE );
else
jpeg::jpeg_set_quality( &cinfo, 40, TRUE );
/* Step 3: set parameters for compression */
jpeg_SDL_RW_dest( &cinfo, dest );
/* First we supply a description of the input image.
* Four fields of the cinfo struct must be filled in:
*/
cinfo.image_width = surface->w; /* image width and height, in pixels */
cinfo.image_height = surface->h;
cinfo.input_components = 3; /* # of color components per pixel */
cinfo.in_color_space = jpeg::JCS_RGB; /* colorspace of input image */
/* Now use the library's routine to set default compression parameters.
* (You must set at least cinfo.in_color_space before calling this,
* since the defaults depend on the source color space.)
*/
jpeg::jpeg_set_defaults(&cinfo);
if( bHighQual )
jpeg::jpeg_set_quality( &cinfo, 150, TRUE );
else
jpeg::jpeg_set_quality( &cinfo, 40, TRUE );
/* Start the compressor. */
jpeg::jpeg_start_compress( &cinfo, TRUE );
/* Step 4: Start compressor */
/* Here we use the library's state variable cinfo.next_scanline as the
* loop counter, so that we don't have to keep track ourselves.
* To keep things simple, we pass one scanline per call; you can pass
* more if you wish, though. */
const int row_stride = surface->pitch; /* JSAMPLEs per row in image_buffer */
/* TRUE ensures that we will write a complete interchange-JPEG file.
* Pass TRUE unless you are very sure of what you're doing.
*/
jpeg::jpeg_start_compress(&cinfo, TRUE);
while( cinfo.next_scanline < cinfo.image_height )
{
/* jpeg_write_scanlines expects an array of pointers to scanlines.
* Here the array is only one element long, but you could pass
* more than one scanline at a time if that's more convenient. */
jpeg::JSAMPROW row_pointer = & ((jpeg::JSAMPLE*)surface->pixels)[cinfo.next_scanline * row_stride];
jpeg::jpeg_write_scanlines( &cinfo, &row_pointer, 1 );
}
/* Step 5: while (scan lines remain to be written) */
/* jpeg_write_scanlines(...); */
/* Finish compression. */
jpeg::jpeg_finish_compress( &cinfo );
jpeg::jpeg_destroy_compress( &cinfo );
/* Here we use the library's state variable cinfo.next_scanline as the
* loop counter, so that we don't have to keep track ourselves.
* To keep things simple, we pass one scanline per call; you can pass
* more if you wish, though.
*/
const int row_stride = surface->pitch; /* JSAMPLEs per row in image_buffer */
while( cinfo.next_scanline < cinfo.image_height )
{
/* jpeg_write_scanlines expects an array of pointers to scanlines.
* Here the array is only one element long, but you could pass
* more than one scanline at a time if that's more convenient.
*/
jpeg::JSAMPROW row_pointer = & ((jpeg::JSAMPLE*)surface->pixels)[cinfo.next_scanline * row_stride];
jpeg::jpeg_write_scanlines(&cinfo, &row_pointer, 1);
}
/* Step 6: Finish compression */
jpeg::jpeg_finish_compress(&cinfo);
/* After finish_compress, we can close the output file. */
/* Step 7: release JPEG compression object */
/* This is an important step since it will release a good deal of memory. */
jpeg::jpeg_destroy_compress(&cinfo);
/* And we're done! */
if( dst_surface )
SDL_FreeSurface( dst_surface );
}