partial ARRAYSIZE -> ARRAYLEN
This commit is contained in:
+10
-10
@@ -600,9 +600,9 @@ float RageFastSin( float x )
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if( !bInited )
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{
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bInited = true;
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for( unsigned i=0; i<ARRAYSIZE(table); i++ )
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for( unsigned i=0; i<ARRAYLEN(table); i++ )
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{
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float x = SCALE(i,0,ARRAYSIZE(table),0.0f,PI);
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float x = SCALE(i,0,ARRAYLEN(table),0.0f,PI);
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table[i] = sinf(x);
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}
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}
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@@ -611,7 +611,7 @@ float RageFastSin( float x )
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if( x == 0 )
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return 0;
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float fIndex = SCALE( x, 0.0f, PI*2, 0, ARRAYSIZE(table)*2 );
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float fIndex = SCALE( x, 0.0f, PI*2, 0, ARRAYLEN(table)*2 );
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// lerp using samples from the table
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int iSampleIndex[2];
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@@ -619,22 +619,22 @@ float RageFastSin( float x )
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iSampleIndex[1] = iSampleIndex[0]+1;
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float fRemainder = fIndex - iSampleIndex[0];
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for( unsigned i=0; i<ARRAYSIZE(iSampleIndex); i++ )
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iSampleIndex[i] %= ARRAYSIZE(table) * 2;
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for( unsigned i=0; i<ARRAYLEN(iSampleIndex); i++ )
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iSampleIndex[i] %= ARRAYLEN(table) * 2;
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DEBUG_ASSERT( fRemainder>=0 && fRemainder<=1 );
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float fValue[ARRAYSIZE(iSampleIndex)];
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for( unsigned i=0; i<ARRAYSIZE(iSampleIndex); i++ )
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float fValue[ARRAYLEN(iSampleIndex)];
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for( unsigned i=0; i<ARRAYLEN(iSampleIndex); i++ )
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{
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int &iSample = iSampleIndex[i];
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float &fVal = fValue[i];
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if( iSample >= int(ARRAYSIZE(table)) ) // PI <= iSample < 2*PI
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if( iSample >= int(ARRAYLEN(table)) ) // PI <= iSample < 2*PI
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{
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// sin(x) == -sin(PI+x)
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iSample -= ARRAYSIZE(table);
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DEBUG_ASSERT( iSample>=0 && iSample<int(ARRAYSIZE(table)) );
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iSample -= ARRAYLEN(table);
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DEBUG_ASSERT( iSample>=0 && iSample<int(ARRAYLEN(table)) );
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fVal = -table[iSample];
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}
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else
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@@ -504,7 +504,7 @@ static const LanguageInfo g_langs[] =
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void GetLanguageInfos( vector<const LanguageInfo*> &vAddTo )
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{
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for( unsigned i=0; i<ARRAYSIZE(g_langs); ++i )
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for( unsigned i=0; i<ARRAYLEN(g_langs); ++i )
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{
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// Only use languages in the intersection of Windows languages
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// and languages that had native forms on the site listed above.
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@@ -518,7 +518,7 @@ void GetLanguageInfos( vector<const LanguageInfo*> &vAddTo )
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const LanguageInfo *GetLanguageInfo( const RString &sIsoCode )
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{
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for( unsigned i=0; i<ARRAYSIZE(g_langs); ++i )
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for( unsigned i=0; i<ARRAYLEN(g_langs); ++i )
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{
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if( sIsoCode.EqualsNoCase(g_langs[i].szIsoCode) )
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return &g_langs[i];
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@@ -309,7 +309,7 @@ static void DefaultNoteSkin( int &sel, bool ToSel, const ConfOption *pConfOption
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static void WheelSections( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const PrefsManager::MusicWheelUsesSections mapping[] = { PrefsManager::NEVER, PrefsManager::ALWAYS, PrefsManager::ABC_ONLY };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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/* Background options */
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@@ -317,19 +317,19 @@ static void WheelSections( int &sel, bool ToSel, const ConfOption *pConfOption )
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static void BGBrightness( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const float mapping[] = { 0.0f,0.1f,0.2f,0.3f,0.4f,0.5f,0.6f,0.7f,0.8f,0.9f,1.0f };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void BGBrightnessNoZero( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const float mapping[] = { 0.1f,0.2f,0.3f,0.4f,0.5f,0.6f,0.7f,0.8f,0.9f,1.0f };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void BGBrightnessOrStatic( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const float mapping[] = { 0.5f,0.25f,0.5f,0.75f };
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MoveMap( sel, PREFSMAN->m_fBGBrightness, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, PREFSMAN->m_fBGBrightness, ToSel, mapping, ARRAYLEN(mapping) );
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if( ToSel && !PREFSMAN->m_bSongBackgrounds )
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sel = 0;
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@@ -340,57 +340,57 @@ static void BGBrightnessOrStatic( int &sel, bool ToSel, const ConfOption *pConfO
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static void NumBackgrounds( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const int mapping[] = { 5,10,15,20 };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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/* Input options */
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static void MusicWheelSwitchSpeed( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const int mapping[] = { 5, 10, 15, 25 };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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/* Gameplay options */
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static void AllowW1( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const PrefsManager::AllowW1 mapping[] = { PrefsManager::ALLOW_W1_NEVER, PrefsManager::ALLOW_W1_COURSES_ONLY, PrefsManager::ALLOW_W1_EVERYWHERE };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void CoinModeM( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const CoinMode mapping[] = { COIN_MODE_HOME, COIN_MODE_PAY, COIN_MODE_FREE };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void CoinModeNoHome( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const CoinMode mapping[] = { COIN_MODE_PAY, COIN_MODE_FREE };
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MoveMap( sel, PREFSMAN->m_CoinMode, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, PREFSMAN->m_CoinMode, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void CoinsPerCredit( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const int mapping[] = { 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16 };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void PremiumM( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const Premium mapping[] = { PREMIUM_NONE, PREMIUM_DOUBLE, PREMIUM_JOINT };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void SongsPerPlay( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const int mapping[] = { 1,2,3,4,5 };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void SongsPerPlayOrEventMode( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const int mapping[] = { 1,2,3,4,5,6 };
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MoveMap( sel, PREFSMAN->m_iSongsPerPlay, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, PREFSMAN->m_iSongsPerPlay, ToSel, mapping, ARRAYLEN(mapping) );
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if( ToSel && PREFSMAN->m_bEventMode )
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sel = 5;
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@@ -403,13 +403,13 @@ static void SongsPerPlayOrEventMode( int &sel, bool ToSel, const ConfOption *pCo
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static void TimingWindowScale( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const float mapping[] = { 1.50f,1.33f,1.16f,1.00f,0.84f,0.66f,0.50f,0.33f,0.20f };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void LifeDifficulty( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const float mapping[] = { 1.60f,1.40f,1.20f,1.00f,0.80f,0.60f,0.40f };
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MoveMap( sel, PREFSMAN->m_fLifeDifficultyScale, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, PREFSMAN->m_fLifeDifficultyScale, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static int GetLifeDifficulty()
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@@ -425,13 +425,13 @@ LuaFunction( GetLifeDifficulty, GetLifeDifficulty() );
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static void ShowSongOptions( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const PrefsManager::Maybe mapping[] = { PrefsManager::NO,PrefsManager::YES,PrefsManager::ASK };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void GetRankingName( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const PrefsManager::GetRankingName mapping[] = { PrefsManager::RANKING_OFF, PrefsManager::RANKING_ON, PrefsManager::RANKING_LIST };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void DefaultFailType( int &sel, bool ToSel, const ConfOption *pConfOption )
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@@ -508,37 +508,37 @@ static void DisplayResolutionM( int &sel, bool ToSel, const ConfOption *pConfOpt
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static void DisplayColorDepth( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const int mapping[] = { 16,32 };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void MaxTextureResolution( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const int mapping[] = { 256,512,1024,2048 };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void TextureColorDepth( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const int mapping[] = { 16,32 };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void MovieColorDepth( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const int mapping[] = { 16,32 };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void RefreshRate( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const int mapping[] = { (int) REFRESH_DEFAULT,60,70,72,75,80,85,90,100,120,150 };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void DisplayAspectRatio( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const float mapping[] = { 3/4.f,1,4/3.0f,16/10.0f,16/9.f, 8/3.f };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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/* Simpler DisplayAspectRatio setting, which only offers "on" and "off". "On" can be 16:9
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@@ -549,7 +549,7 @@ static void WideScreen16_10( int &sel, bool ToSel, const ConfOption *pConfOption
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ASSERT_M( pPref != NULL, pConfOption->name );
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const float mapping[] = { 4/3.0f, 16/10.0f };
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MoveMap( sel, *pPref, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, *pPref, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void WideScreen16_9( int &sel, bool ToSel, const ConfOption *pConfOption )
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@@ -558,7 +558,7 @@ static void WideScreen16_9( int &sel, bool ToSel, const ConfOption *pConfOption
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ASSERT_M( pPref != NULL, pConfOption->name );
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const float mapping[] = { 4/3.0f, 16/9.0f };
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MoveMap( sel, *pPref, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, *pPref, ToSel, mapping, ARRAYLEN(mapping) );
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}
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/* Sound options */
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@@ -566,7 +566,7 @@ static void WideScreen16_9( int &sel, bool ToSel, const ConfOption *pConfOption
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static void SoundVolume( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const float mapping[] = { 0.0f,0.1f,0.2f,0.3f,0.4f,0.5f,0.6f,0.7f,0.8f,0.9f,1.0f };
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static void GlobalOffsetSeconds( int &sel, bool ToSel, const ConfOption *pConfOption )
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@@ -575,7 +575,7 @@ static void GlobalOffsetSeconds( int &sel, bool ToSel, const ConfOption *pConfOp
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for( int i = 0; i < 41; ++i )
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mapping[i] = SCALE( i, 0.0f, 40.0f, -0.1f, +0.1f );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYSIZE(mapping) );
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MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
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}
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static vector<ConfOption> g_ConfOptions;
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