fix compile problems

This commit is contained in:
Glenn Maynard
2003-03-05 23:35:43 +00:00
parent 09a0632481
commit be89073042
+3 -2
View File
@@ -272,7 +272,7 @@ void Actor::BeginTweening( float time, TweenType tt )
m_TweenStates.resize( m_TweenStates.size()+1 );
m_TweenInfo.resize( m_TweenInfo.size()+1 );
ASSERT( m_TweenStates.size() == m_TweenInfo.size() )
ASSERT( m_TweenStates.size() == m_TweenInfo.size() );
TweenState &TS = m_TweenStates.back(); // latest
TweenInfo &TI = m_TweenInfo.back(); // latest
@@ -512,7 +512,8 @@ void Actor::Fade( float fSleepSeconds, CString sFadeString, float fFadeSeconds,
{
// start with no glow, no alpha
start.glow.a = 0;
for( int i=0; i<4; i++ )
int i;
for( i=0; i<4; i++ )
start.diffuse[i].a = 0;
m_current = start;