TODO comments
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@@ -68,7 +68,7 @@ void ScreenDemonstration::Init()
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GAMESTATE->m_bGameplayLeadIn.Set( false );
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m_DancingState = STATE_DANCING;
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this->PostScreenMessage( SM_BeginFadingOut, SECONDS_TO_SHOW );
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this->PostScreenMessage( SM_BeginFadingOut, SECONDS_TO_SHOW ); // TODO: Use MenuTimer instead?
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}
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void ScreenDemonstration::HandleScreenMessage( const ScreenMessage SM )
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