TODO comments
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@@ -68,7 +68,7 @@ void ScreenDemonstration::Init()
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GAMESTATE->m_bGameplayLeadIn.Set( false );
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m_DancingState = STATE_DANCING;
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this->PostScreenMessage( SM_BeginFadingOut, SECONDS_TO_SHOW );
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this->PostScreenMessage( SM_BeginFadingOut, SECONDS_TO_SHOW ); // TODO: Use MenuTimer instead?
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}
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void ScreenDemonstration::HandleScreenMessage( const ScreenMessage SM )
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@@ -63,6 +63,7 @@ void ScreenWithMenuElements::Init()
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this->AddChild( m_MenuTimer );
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}
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/* TODO: Remove overlay and underlay in favor of more flexible decorations */
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m_sprUnderlay.Load( THEME->GetPathB(m_sName,"underlay") );
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m_sprUnderlay->SetName("Underlay");
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m_sprUnderlay->SetDrawOrder( DRAW_ORDER_UNDERLAY );
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