revert change that caused crashes

This commit is contained in:
AJ Kelly
2010-12-17 01:19:06 -06:00
parent 853925c83b
commit bcf16846b5
+1 -3
View File
@@ -385,8 +385,6 @@ void ScreenSelectMusic::Input( const InputEventPlus &input )
{ {
// LOG->Trace( "ScreenSelectMusic::Input()" ); // LOG->Trace( "ScreenSelectMusic::Input()" );
ScreenWithMenuElements::Input( input );
bool bHoldingCtrl = bool bHoldingCtrl =
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL)) || INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL)) ||
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL)); INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL));
@@ -827,7 +825,7 @@ void ScreenSelectMusic::Input( const InputEventPlus &input )
if( input.type == IET_FIRST_PRESS && DetectCodes(input) ) if( input.type == IET_FIRST_PRESS && DetectCodes(input) )
return; return;
//ScreenWithMenuElements::Input( input ); ScreenWithMenuElements::Input( input );
} }
bool ScreenSelectMusic::DetectCodes( const InputEventPlus &input ) bool ScreenSelectMusic::DetectCodes( const InputEventPlus &input )